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WAGE: Fix warnings
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af691d9959
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@ -234,19 +234,19 @@ void WageEngine::gameOver() {
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void WageEngine::performInitialSetup() {
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debug(5, "Resetting Objs: %d", _world->_orderedObjs.size());
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for (int i = 0; i < _world->_orderedObjs.size() - 1; i++)
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for (uint i = 0; i < _world->_orderedObjs.size() - 1; i++)
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_world->move(_world->_orderedObjs[i], _world->_storageScene, true);
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_world->move(_world->_orderedObjs[_world->_orderedObjs.size() - 1], _world->_storageScene);
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debug(5, "Resetting Chrs: %d", _world->_orderedChrs.size());
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for (int i = 0; i < _world->_orderedChrs.size() - 1; i++)
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for (uint i = 0; i < _world->_orderedChrs.size() - 1; i++)
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_world->move(_world->_orderedChrs[i], _world->_storageScene, true);
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_world->move(_world->_orderedChrs[_world->_orderedChrs.size() - 1], _world->_storageScene);
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debug(5, "Resetting Owners: %d", _world->_orderedObjs.size());
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for (int i = 0; i < _world->_orderedObjs.size(); i++) {
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for (uint i = 0; i < _world->_orderedObjs.size(); i++) {
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Obj *obj = _world->_orderedObjs[i];
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if (!obj->_sceneOrOwner.equalsIgnoreCase(STORAGESCENE)) {
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String location = obj->_sceneOrOwner;
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@ -266,7 +266,7 @@ void WageEngine::performInitialSetup() {
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}
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bool playerPlaced = false;
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for (int i = 0; i < _world->_orderedChrs.size(); i++) {
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for (uint i = 0; i < _world->_orderedChrs.size(); i++) {
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Chr *chr = _world->_orderedChrs[i];
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if (!chr->_initialScene.equalsIgnoreCase(STORAGESCENE)) {
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String key = chr->_initialScene;
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@ -435,7 +435,7 @@ Scene *World::getRandomScene() {
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}
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Scene *World::getSceneAt(int x, int y) {
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for (int i = 0; i < _orderedScenes.size(); i++) {
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for (uint i = 0; i < _orderedScenes.size(); i++) {
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Scene *scene = _orderedScenes[i];
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if (scene != _storageScene && scene->_worldX == x && scene->_worldY == y) {
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