HDB: Properly set up initial map position

This commit is contained in:
Eugene Sandulenko 2019-06-18 20:55:41 +02:00
parent 4a76522283
commit b2bc392530

View File

@ -125,9 +125,7 @@ bool Map::load(Common::SeekableReadStream *stream) {
int sky = loadTiles();
g_hdb->_drawMan->setSky(sky);
//_mapX = _mapY = 0;
_mapX = 50 * kTileWidth;
_mapY = 30 * kTileHeight;
_mapX = _mapY = 0;
/*
TODO: Add the animating tile lists