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ULTIMA1: Allow moving onto tiles that have transports on them
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@ -60,6 +60,11 @@ public:
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*/
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Transport(Ultima1Game *game, Maps::MapBase *map, uint transportId);
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/**
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* Returns true if the player can move onto a tile the widget occupies
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*/
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virtual bool isBlocking() const { return false; }
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/**
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* Disembarks from the transport
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*/
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