mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-20 19:21:46 +00:00
AGI: Added console command to disable automatic saves
Helps creating various saved games for Mixed Up Mother Goose
This commit is contained in:
parent
562649c7c0
commit
b31990246e
@ -33,27 +33,28 @@ namespace Agi {
|
||||
Console::Console(AgiEngine *vm) : GUI::Debugger() {
|
||||
_vm = vm;
|
||||
|
||||
registerCmd("debug", WRAP_METHOD(Console, Cmd_Debug));
|
||||
registerCmd("cont", WRAP_METHOD(Console, Cmd_Cont));
|
||||
registerCmd("agiver", WRAP_METHOD(Console, Cmd_Agiver));
|
||||
registerCmd("version", WRAP_METHOD(Console, Cmd_Version));
|
||||
registerCmd("flags", WRAP_METHOD(Console, Cmd_Flags));
|
||||
registerCmd("logic0", WRAP_METHOD(Console, Cmd_Logic0));
|
||||
registerCmd("objs", WRAP_METHOD(Console, Cmd_Objs));
|
||||
registerCmd("runopcode", WRAP_METHOD(Console, Cmd_RunOpcode));
|
||||
registerCmd("opcode", WRAP_METHOD(Console, Cmd_Opcode));
|
||||
registerCmd("step", WRAP_METHOD(Console, Cmd_Step));
|
||||
registerCmd("trigger", WRAP_METHOD(Console, Cmd_Trigger));
|
||||
registerCmd("vars", WRAP_METHOD(Console, Cmd_Vars));
|
||||
registerCmd("setvar", WRAP_METHOD(Console, Cmd_SetVar));
|
||||
registerCmd("setflag", WRAP_METHOD(Console, Cmd_SetFlag));
|
||||
registerCmd("setobj", WRAP_METHOD(Console, Cmd_SetObj));
|
||||
registerCmd("room", WRAP_METHOD(Console, Cmd_Room));
|
||||
registerCmd("bt", WRAP_METHOD(Console, Cmd_BT));
|
||||
registerCmd("show_map", WRAP_METHOD(Console, Cmd_ShowMap));
|
||||
registerCmd("screenobj", WRAP_METHOD(Console, Cmd_ScreenObj));
|
||||
registerCmd("vmvars", WRAP_METHOD(Console, Cmd_VmVars));
|
||||
registerCmd("vmflags", WRAP_METHOD(Console, Cmd_VmFlags));
|
||||
registerCmd("debug", WRAP_METHOD(Console, Cmd_Debug));
|
||||
registerCmd("cont", WRAP_METHOD(Console, Cmd_Cont));
|
||||
registerCmd("agiver", WRAP_METHOD(Console, Cmd_Agiver));
|
||||
registerCmd("version", WRAP_METHOD(Console, Cmd_Version));
|
||||
registerCmd("flags", WRAP_METHOD(Console, Cmd_Flags));
|
||||
registerCmd("logic0", WRAP_METHOD(Console, Cmd_Logic0));
|
||||
registerCmd("objs", WRAP_METHOD(Console, Cmd_Objs));
|
||||
registerCmd("runopcode", WRAP_METHOD(Console, Cmd_RunOpcode));
|
||||
registerCmd("opcode", WRAP_METHOD(Console, Cmd_Opcode));
|
||||
registerCmd("step", WRAP_METHOD(Console, Cmd_Step));
|
||||
registerCmd("trigger", WRAP_METHOD(Console, Cmd_Trigger));
|
||||
registerCmd("vars", WRAP_METHOD(Console, Cmd_Vars));
|
||||
registerCmd("setvar", WRAP_METHOD(Console, Cmd_SetVar));
|
||||
registerCmd("setflag", WRAP_METHOD(Console, Cmd_SetFlag));
|
||||
registerCmd("setobj", WRAP_METHOD(Console, Cmd_SetObj));
|
||||
registerCmd("room", WRAP_METHOD(Console, Cmd_Room));
|
||||
registerCmd("bt", WRAP_METHOD(Console, Cmd_BT));
|
||||
registerCmd("show_map", WRAP_METHOD(Console, Cmd_ShowMap));
|
||||
registerCmd("screenobj", WRAP_METHOD(Console, Cmd_ScreenObj));
|
||||
registerCmd("vmvars", WRAP_METHOD(Console, Cmd_VmVars));
|
||||
registerCmd("vmflags", WRAP_METHOD(Console, Cmd_VmFlags));
|
||||
registerCmd("disableautosave", WRAP_METHOD(Console, Cmd_DisableAutomaticSave));
|
||||
}
|
||||
|
||||
bool Console::Cmd_SetVar(int argc, const char **argv) {
|
||||
@ -609,6 +610,18 @@ bool Console::Cmd_VmFlags(int argc, const char **argv) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Console::Cmd_DisableAutomaticSave(int argc, const char **argv) {
|
||||
if (!_vm->_game.automaticSave) {
|
||||
debugPrintf("Automatic saving is currently not enabled\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
_vm->_game.automaticSave = false;
|
||||
|
||||
debugPrintf("Automatic saving DISABLED!\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Console::parseInteger(const char *argument, int &result) {
|
||||
char *endPtr = 0;
|
||||
int idxLen = strlen(argument);
|
||||
|
@ -66,6 +66,7 @@ private:
|
||||
bool Cmd_ScreenObj(int argc, const char **argv);
|
||||
bool Cmd_VmVars(int argc, const char **argv);
|
||||
bool Cmd_VmFlags(int argc, const char **argv);
|
||||
bool Cmd_DisableAutomaticSave(int argc, const char **argv);
|
||||
|
||||
bool parseInteger(const char *argument, int &result);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user