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EVENTRECORDER: Do not check md5s which were skipped on save
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@ -334,6 +334,9 @@ bool EventRecorder::checkGameHash(const ADGameDescription *gameDesc) {
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return false;
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}
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for (const ADGameFileDescription *fileDesc = gameDesc->filesDescriptions; fileDesc->fileName; fileDesc++) {
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if (fileDesc->md5 == nullptr)
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continue;
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if (_playbackFile->getHeader().hashRecords.find(fileDesc->fileName) == _playbackFile->getHeader().hashRecords.end()) {
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warning("MD5 hash for file %s not found in record file", fileDesc->fileName);
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debugC(1, kDebugLevelEventRec, "playback:action=\"Check game hash\" filename=%s filehash=%s storedhash=\"\" result=different", fileDesc->fileName, fileDesc->md5);
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