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overload showMouse to kill mouse shadows in kyra
svn-id: r43088
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8820b6166e
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@ -1934,8 +1934,7 @@ void OSystem_WINCE3::setMouseCursor(const byte *buf, uint w, uint h, int hotspot
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_mouseData = (byte *) malloc(w * h);
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memcpy(_mouseData, buf, w * h);
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if (w > _mouseBackupDim || h > _mouseBackupDim)
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{
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if (w > _mouseBackupDim || h > _mouseBackupDim) {
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// mouse has been undrawn, adjust sprite backup area
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free(_mouseBackupOld);
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free(_mouseBackupToolbar);
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@ -2050,7 +2049,6 @@ void OSystem_WINCE3::undrawMouse() {
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if (_mouseNeedsRedraw)
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return;
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_mouseNeedsRedraw = true;
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int old_mouse_x = _mouseCurState.x - _mouseHotspotX;
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int old_mouse_y = _mouseCurState.y - _mouseHotspotY;
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@ -2101,6 +2099,22 @@ void OSystem_WINCE3::undrawMouse() {
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addDirtyRect(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h);
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SDL_UnlockSurface(_overlayVisible ? _overlayscreen : _screen);
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_mouseNeedsRedraw = true;
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}
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bool OSystem_WINCE3::showMouse(bool visible) {
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if (_mouseVisible == visible)
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return visible;
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if (visible == false)
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undrawMouse();
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bool last = _mouseVisible;
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_mouseVisible = visible;
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_mouseNeedsRedraw = true;
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return last;
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}
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void OSystem_WINCE3::drawToolbarMouse(SDL_Surface *surf, bool draw) {
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@ -94,6 +94,7 @@ public:
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void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale); // overloaded by CE backend
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void undrawMouse();
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void blitCursor();
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bool showMouse(bool visible);
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void setMousePos(int x, int y);
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void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h); // overloaded by CE backend (FIXME)
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void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
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