fix setState for humongous games

svn-id: r7070
This commit is contained in:
Jonathan Gray 2003-04-22 00:09:07 +00:00
parent 83684226c0
commit b3ac1bf20e

View File

@ -890,6 +890,11 @@ void Scumm_v6::o6_setState() {
int state = pop();
int obj = pop();
if ((_features & GF_HUMONGOUS) && (state & 0x8000)) {
state = state & 0x7F00;
putState(obj, state);
return;
}
// debug(1, "setState(%d,%d)", obj, state);
putState(obj, state);