PINK: Specify encoding for the rest of the game languages

This commit is contained in:
Eugene Sandulenko 2021-05-02 00:57:59 +02:00
parent c7517e2eac
commit b3cf5c0383
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@ -88,10 +88,14 @@ void ActionText::start() {
switch(_actor->getPage()->getGame()->getLanguage()) {
case Common::DA_DAN:
case Common::ES_ESP:
case Common::FR_FRA:
case Common::PT_BRA:
_text = Common::String(str).decode(Common::kWindows1252);
break;
case Common::FI_FIN:
case Common::SE_SWE:
_text = Common::String(str).decode(Common::kWindows1257);
break;