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HDB: Add _pauseFlag data
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@ -101,6 +101,7 @@ bool HDBGame::init() {
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start();
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_gameShutdown = false;
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_pauseFlag = 0;
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_systemInit = true;
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return true;
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@ -196,6 +196,7 @@ private:
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bool _systemInit;
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GameState _gameState;
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int _actionMode; // 0 or 1
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int _pauseFlag;
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};
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