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The ListWidget constructor already did most of what reflowLayout() does, except
calling Widget::reflowLayout(). I've simplified that by calling reflowLayout() directly instead. This may be a bit of a hack, but it was the best way I could think of to ensure that _entriesPerPage was properly initialised. It wasn't before, because _h had not been initialised, causing Valgrind to complain. svn-id: r23705
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@ -32,19 +32,12 @@ namespace GUI {
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ListWidget::ListWidget(GuiObject *boss, const String &name)
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: EditableWidget(boss, name), CommandSender(boss) {
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_leftPadding = g_gui.evaluator()->getVar("ListWidget.leftPadding", 0);
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_rightPadding = g_gui.evaluator()->getVar("ListWidget.rightPadding", 0);
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_topPadding = g_gui.evaluator()->getVar("ListWidget.topPadding", 0);
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_bottomPadding = g_gui.evaluator()->getVar("ListWidget.bottomPadding", 0);
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_hlLeftPadding = g_gui.evaluator()->getVar("ListWidget.hlLeftPadding", 0);
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_hlRightPadding = g_gui.evaluator()->getVar("ListWidget.hlRightPadding", 0);
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_scrollBar = NULL;
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_textWidth = NULL;
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// This ensures that _entriesPerPage is properly initialised.
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reflowLayout();
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if (g_gui.getWidgetSize() == kBigWidgetSize) {
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_scrollBarWidth = kBigScrollBarWidth;
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} else {
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_scrollBarWidth = kNormalScrollBarWidth;
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}
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_scrollBar = new ScrollBarWidget(this, _w - _scrollBarWidth, 0, _scrollBarWidth, _h);
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_scrollBar->setTarget(this);
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@ -53,7 +46,6 @@ ListWidget::ListWidget(GuiObject *boss, const String &name)
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_type = kListWidget;
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_editMode = false;
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_numberingMode = kListNumberingOne;
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_entriesPerPage = (_h - _topPadding - _bottomPadding) / kLineHeight;
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_currentPos = 0;
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_selectedItem = -1;
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_currentKeyDown = 0;
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@ -65,11 +57,6 @@ ListWidget::ListWidget(GuiObject *boss, const String &name)
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// FIXME: This flag should come from widget definition
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_editable = true;
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_textWidth = new int[_entriesPerPage];
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for (int i = 0; i < _entriesPerPage; i++)
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_textWidth[i] = 0;
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}
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ListWidget::~ListWidget() {
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@ -470,9 +457,11 @@ void ListWidget::reflowLayout() {
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for (int i = 0; i < _entriesPerPage; i++)
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_textWidth[i] = 0;
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_scrollBar->resize(_w - _scrollBarWidth, 0, _scrollBarWidth, _h);
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scrollBarRecalc();
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scrollToCurrent();
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if (_scrollBar) {
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_scrollBar->resize(_w - _scrollBarWidth, 0, _scrollBarWidth, _h);
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scrollBarRecalc();
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scrollToCurrent();
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}
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}
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} // End of namespace GUI
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