Map is only needed in intern.h

svn-id: r17776
This commit is contained in:
Max Horn 2005-04-23 16:09:22 +00:00
parent 06a313f0a8
commit b43e1e960f
2 changed files with 4 additions and 3 deletions

@ -23,6 +23,8 @@
#ifndef INTERN_H
#define INTERN_H
#include "common/map.h"
#include "scumm/scumm.h"
#include "scumm/wiz_he.h"
@ -1262,6 +1264,8 @@ protected:
const OpcodeEntryV8 *_opcodesV8;
typedef Common::Map<Common::String, int> ObjectIDMap;
ObjectIDMap _objectIDMap;
public:

@ -25,7 +25,6 @@
#include "base/engine.h"
#include "common/file.h"
#include "common/map.h"
#include "common/rect.h"
#include "common/str.h"
@ -60,8 +59,6 @@ struct BoxCoords;
struct FindObjectInRoom;
struct ScummGameSettings;
typedef Common::Map<Common::String, int> ObjectIDMap;
// Use g_scumm from error() ONLY
extern ScummEngine *g_scumm;