mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 02:11:38 +00:00
SCI: Remove incorrect gameid check
svn-id: r49969
This commit is contained in:
parent
359be0c066
commit
b474a72d18
@ -991,7 +991,7 @@ reg_t kDrawCel(EngineState *s, int argc, reg_t *argv) {
|
||||
bool hiresMode = (argc > 7) ? true : false;
|
||||
reg_t upscaledHiresHandle = (argc > 7) ? argv[7] : NULL_REG;
|
||||
|
||||
if (g_sci->getGameId() == "freddypharkas" || g_sci->getGameId() == "freddypharkas-demo") {
|
||||
if (g_sci->getGameId() == "freddypharkas") {
|
||||
// WORKAROUND
|
||||
// Script 24 contains code that draws the game menu on screen. It uses a temp variable for setting priority that
|
||||
// is not set. in Sierra sci this happens to be 8250h. In our sci temporary variables are initialized thus we would
|
||||
|
Loading…
Reference in New Issue
Block a user