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https://github.com/libretro/scummvm.git
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TSAGE: Fix some non-initialized variables and missing va_end(). CID 1002102, 1002399, 1002400, 1002402
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parent
a1c4203fe8
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@ -189,7 +189,7 @@ public:
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Action *_action;
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SceneObject *_sceneObject;
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public:
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ObjectMover() { _action = NULL; _sceneObject = NULL; }
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ObjectMover() { _action = NULL; _sceneObject = NULL; _minorDiff = 0; _majorDiff = 0; _changeCtr = 0;}
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virtual ~ObjectMover();
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virtual void synchronize(Serializer &s);
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@ -272,7 +272,7 @@ public:
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SceneObject *_destObject;
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int _maxArea;
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int _minArea;
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PlayerMover2() : PlayerMover() { _destObject = NULL; }
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PlayerMover2() : PlayerMover() { _destObject = NULL; _minArea = _maxArea = 0;}
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virtual void synchronize(Serializer &s);
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virtual Common::String getClassName() { return "PlayerMover2"; }
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@ -415,7 +415,7 @@ public:
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int _yDiff;
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int _sceneRegionId;
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public:
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SceneItem() : EventHandler() { _msg = "Feature"; _action = NULL; _sceneRegionId = 0; }
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SceneItem() : EventHandler() { _msg = "Feature"; _action = NULL; _sceneRegionId = 0; _yDiff = 0; _fieldE = _field10 = 0;}
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virtual void synchronize(Serializer &s);
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virtual Common::String getClassName() { return "SceneItem"; }
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@ -685,6 +685,7 @@ public:
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int xe = va_arg(va, int);
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items.push_back(LineSlice(xs, xe));
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}
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va_end(va);
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}
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void add(LineSlice &slice) { items.push_back(slice); }
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