COMPOSER: Be strict about matching digits in savegame filenames

This commit is contained in:
Adrian Frühwirth 2018-03-26 01:26:15 +02:00
parent f026186cdf
commit b4fcb24c67

View File

@ -511,7 +511,7 @@ SaveStateList ComposerMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String saveDesc;
Common::String pattern = Common::String::format("%s.??", target);
Common::String pattern = Common::String::format("%s.##", target);
filenames = saveFileMan->listSavefiles(pattern);