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LAB: Review struct definitions in processroom
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@ -91,7 +91,7 @@ namespace Lab {
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#pragma pack(push, 1)
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#endif
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typedef struct CloseData {
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struct CloseData {
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uint16 _x1, _y1, _x2, _y2;
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int16 _closeUpType; // if > 0, an object. If < 0, an item
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uint16 _depth; // Level of the closeup.
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@ -99,12 +99,12 @@ typedef struct CloseData {
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char *_message;
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CloseData *_nextCloseUp;
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CloseData *_subCloseUps;
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} CloseData;
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};
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struct ViewData {
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int16 *_condition;
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char *_graphicName;
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struct ViewData *_nextCondition;
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ViewData *_nextCondition;
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CloseDataPtr _closeUps;
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};
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