OPENGL: Fix hidden overladed virtual saveScreenshot() warning

This noisy warning at least occur when building for Android
(OpenGL, but not SDL).
This commit is contained in:
Thierry Crozat 2021-04-06 17:55:20 +01:00
parent 7408dee5df
commit b6186ccdd6

View File

@ -265,6 +265,9 @@ protected:
*/
bool saveScreenshot(const Common::String &filename) const;
// Do not hide the argument-less saveScreenshot from the base class
using WindowedGraphicsManager::saveScreenshot;
private:
//
// OpenGL utilities