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https://github.com/libretro/scummvm.git
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XEEN: RU Moving translated hotkeys to resources.
Hotkeys changed in locations, CoX Menu. Margin fix
This commit is contained in:
parent
2da836da6c
commit
b655cfc03e
@ -555,6 +555,23 @@ void LangConstants::writeConstants(Common::String num, CCArchive &cc) {
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_WITH());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_GOLD());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_GEMS());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_BROWSE());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_BUY_SPELLS());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_SPELL_INFO());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_SIGN_IN());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_DRINK());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_FOOD());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_TIP());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_RUMORS());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_HEAL());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_DONATION());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_UNCURSE());
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keys.syncNumber(KEY_CONSTANTS()->LOCATIONS()->KEY_TRAIN());
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keys.syncNumber(KEY_CONSTANTS()->CLOUDSOFXEENMENU()->KEY_START_NEW_GAME());
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keys.syncNumber(KEY_CONSTANTS()->CLOUDSOFXEENMENU()->KEY_LOAD_GAME());
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keys.syncNumber(KEY_CONSTANTS()->CLOUDSOFXEENMENU()->KEY_SHOW_CREDITS());
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keys.syncNumber(KEY_CONSTANTS()->CLOUDSOFXEENMENU()->KEY_VIEW_ENDGAME());
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cc.add("CONSTKEYS" + num, keys);
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}
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@ -1351,8 +1351,29 @@ public:
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virtual const int KEY_WITH() = 0;
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virtual const int KEY_GOLD() = 0;
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virtual const int KEY_GEMS() = 0;
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virtual const int KEY_BROWSE() = 0;
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virtual const int KEY_BUY_SPELLS() = 0;
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virtual const int KEY_SPELL_INFO() = 0;
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virtual const int KEY_SIGN_IN() = 0;
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virtual const int KEY_DRINK() = 0;
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virtual const int KEY_FOOD() = 0;
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virtual const int KEY_TIP() = 0;
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virtual const int KEY_RUMORS() = 0;
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virtual const int KEY_HEAL() = 0;
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virtual const int KEY_DONATION() = 0;
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virtual const int KEY_UNCURSE() = 0;
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virtual const int KEY_TRAIN() = 0;
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};
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virtual Locations *LOCATIONS() = 0;
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class CloudsOfXeenMenu {
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public:
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virtual const int KEY_START_NEW_GAME() = 0;
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virtual const int KEY_LOAD_GAME() = 0;
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virtual const int KEY_SHOW_CREDITS() = 0;
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virtual const int KEY_VIEW_ENDGAME() = 0;
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};
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virtual CloudsOfXeenMenu *CLOUDSOFXEENMENU() = 0;
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};
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virtual KeyConstants *KEY_CONSTANTS() = 0;
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};
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@ -2117,16 +2117,41 @@ public:
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class EN_Locations : public Locations {
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public:
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const int KEY_DEP() { return Common::KEYCODE_d; }
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const int KEY_WITH() { return Common::KEYCODE_w; }
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const int KEY_GOLD() { return Common::KEYCODE_o; }
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const int KEY_GEMS() { return Common::KEYCODE_e; }
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const int KEY_DEP() { return Common::KEYCODE_d; }
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const int KEY_WITH() { return Common::KEYCODE_w; }
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const int KEY_GOLD() { return Common::KEYCODE_o; }
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const int KEY_GEMS() { return Common::KEYCODE_e; }
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const int KEY_BROWSE() { return Common::KEYCODE_b; }
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const int KEY_BUY_SPELLS() { return Common::KEYCODE_b; }
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const int KEY_SPELL_INFO() { return Common::KEYCODE_s; }
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const int KEY_SIGN_IN() { return Common::KEYCODE_s; }
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const int KEY_DRINK() { return Common::KEYCODE_d; }
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const int KEY_FOOD() { return Common::KEYCODE_f; }
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const int KEY_TIP() { return Common::KEYCODE_t; }
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const int KEY_RUMORS() { return Common::KEYCODE_r; }
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const int KEY_HEAL() { return Common::KEYCODE_h; }
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const int KEY_DONATION() { return Common::KEYCODE_d; }
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const int KEY_UNCURSE() { return Common::KEYCODE_u; }
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const int KEY_TRAIN() { return Common::KEYCODE_t; }
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};
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EN_Locations *LOCATIONS() {
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if (!_l) _l = new EN_Locations();
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return _l;
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}
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class EN_CloudsOfXeenMenu : public CloudsOfXeenMenu {
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public:
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const int KEY_START_NEW_GAME() { return Common::KEYCODE_s; }
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const int KEY_LOAD_GAME() { return Common::KEYCODE_l; }
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const int KEY_SHOW_CREDITS() { return Common::KEYCODE_c; }
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const int KEY_VIEW_ENDGAME() { return Common::KEYCODE_e; }
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};
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EN_CloudsOfXeenMenu *CLOUDSOFXEENMENU() {
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if (!_soxm)
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_soxm = new EN_CloudsOfXeenMenu();
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return _soxm;
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}
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private:
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EN_DialogsCharInfo *_dci = NULL;
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EN_DialogsControlPanel *_dcp = NULL;
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@ -2138,6 +2163,7 @@ public:
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EN_DialogsQuickFight *_dqf = NULL;
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EN_DialogsSpells *_ds = NULL;
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EN_Locations *_l = NULL;
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EN_CloudsOfXeenMenu *_soxm = NULL;
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};
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EN_KeyConstants *KEY_CONSTANTS() {
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@ -585,7 +585,7 @@ public:
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const char *TRAINING_TEXT() {
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return "\r\x3""c\x8E\xA1\xE3\xE7\xA5\xAD\xA8\xA5\n" // "\r\x3""cОбучение\n"
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"\n" // "\n"
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"%s\x3""l\v090\t000\x87\xAE\xAB\x3""r\t000%s\x2\x3""c\v122\t021" // "%s\x3""l\v090\t000Зол\x3""r\t000%s\x2\x3""c\v122\t021"
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"%s\x3""l\v090\t000\x87\xAE\xAB\x3""r\t000%s\x2\x3""c\v122\t025" // "%s\x3""l\v090\t000Зол\x3""r\t000%s\x2\x3""c\v122\t025"
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"\f37\x8E\fd\xA1\xE3\xE7\xA5\xAD\xA8\xA5\t060ESC\x1"; // "\f37О\fdбучение\t060ESC\x1";
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}
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@ -2123,16 +2123,40 @@ public:
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class RU_Locations : public Locations {
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public:
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const int KEY_DEP() { return Common::KEYCODE_d; }
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const int KEY_WITH() { return Common::KEYCODE_c; }
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const int KEY_GOLD() { return Common::KEYCODE_p; }
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const int KEY_GEMS() { return Common::KEYCODE_f; }
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const int KEY_DEP() { return Common::KEYCODE_d; }
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const int KEY_WITH() { return Common::KEYCODE_c; }
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const int KEY_GOLD() { return Common::KEYCODE_p; }
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const int KEY_GEMS() { return Common::KEYCODE_f; }
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const int KEY_BROWSE() { return Common::KEYCODE_c; }
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const int KEY_BUY_SPELLS() { return Common::KEYCODE_r; }
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const int KEY_SPELL_INFO() { return Common::KEYCODE_j; }
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const int KEY_SIGN_IN() { return Common::KEYCODE_j; }
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const int KEY_DRINK() { return Common::KEYCODE_d; }
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const int KEY_FOOD() { return Common::KEYCODE_t; }
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const int KEY_TIP() { return Common::KEYCODE_x; }
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const int KEY_RUMORS() { return Common::KEYCODE_c; }
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const int KEY_HEAL() { return Common::KEYCODE_k; }
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const int KEY_DONATION() { return Common::KEYCODE_l; }
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const int KEY_UNCURSE() { return Common::KEYCODE_c; }
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const int KEY_TRAIN() { return Common::KEYCODE_j; }
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};
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RU_Locations *LOCATIONS() {
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if (!_l) _l = new RU_Locations();
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return _l;
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}
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class RU_CloudsOfXeenMenu : public CloudsOfXeenMenu {
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public:
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const int KEY_START_NEW_GAME() { return Common::KEYCODE_y; }
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const int KEY_LOAD_GAME() { return Common::KEYCODE_p; }
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const int KEY_SHOW_CREDITS() { return Common::KEYCODE_c; }
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const int KEY_VIEW_ENDGAME() { return Common::KEYCODE_a; }
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};
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RU_CloudsOfXeenMenu *CLOUDSOFXEENMENU() {
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if (!_soxm)
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_soxm = new RU_CloudsOfXeenMenu();
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return _soxm;
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}
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private:
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RU_DialogsCharInfo *_dci = NULL;
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RU_DialogsControlPanel *_dcp = NULL;
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@ -2144,6 +2168,7 @@ public:
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RU_DialogsQuickFight *_dqf = NULL;
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RU_DialogsSpells *_ds = NULL;
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RU_Locations *_l = NULL;
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RU_CloudsOfXeenMenu *_soxm = NULL;
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};
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RU_KeyConstants *KEY_CONSTANTS() {
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Binary file not shown.
@ -453,7 +453,7 @@ BlacksmithLocation::BlacksmithLocation() : BaseLocation(BLACKSMITH) {
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_icons1.load("esc.icn");
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addButton(Common::Rect(261, 108, 285, 128), Common::KEYCODE_ESCAPE, &_icons1);
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addButton(Common::Rect(234, 54, 308, 62), 0);
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addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_b);
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addButton(Common::Rect(234, 64, 308, 72), Res.KEY_CONSTANTS.LOCATIONS.KEY_BROWSE);
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addButton(Common::Rect(234, 74, 308, 82), 0);
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addButton(Common::Rect(234, 84, 308, 92), 0);
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@ -477,7 +477,7 @@ Character *BlacksmithLocation::doOptions(Character *c) {
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c = &party._activeParty[_buttonValue];
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intf.highlightChar(_buttonValue);
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}
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} else if (_buttonValue == Common::KEYCODE_b) {
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} else if (_buttonValue == Res.KEY_CONSTANTS.LOCATIONS.KEY_BROWSE) {
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c = ItemsDialog::show(_vm, c, ITEMMODE_BUY);
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_buttonValue = 0;
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}
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@ -501,8 +501,8 @@ GuildLocation::GuildLocation() : BaseLocation(GUILD) {
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_icons1.load("esc.icn");
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addButton(Common::Rect(261, 108, 285, 128), Common::KEYCODE_ESCAPE, &_icons1);
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addButton(Common::Rect(234, 54, 308, 62), 0);
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addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_b);
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addButton(Common::Rect(234, 74, 308, 82), Common::KEYCODE_s);
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addButton(Common::Rect(234, 64, 308, 72), Res.KEY_CONSTANTS.LOCATIONS.KEY_BUY_SPELLS);
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addButton(Common::Rect(234, 74, 308, 82), Res.KEY_CONSTANTS.LOCATIONS.KEY_SPELL_INFO);
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addButton(Common::Rect(234, 84, 308, 92), 0);
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g_vm->_mode = MODE_INTERACTIVE7;
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@ -536,11 +536,11 @@ Character *GuildLocation::doOptions(Character *c) {
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sound.playSound(_ccNum ? "skull1.voc" : "guild11.voc", 1);
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}
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}
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} else if (_buttonValue == Common::KEYCODE_s) {
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} else if (_buttonValue == Res.KEY_CONSTANTS.LOCATIONS.KEY_SPELL_INFO) {
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if (c->guildMember())
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c = SpellsDialog::show(_vm, this, c, SPELLS_DIALOG_INFO);
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_buttonValue = 0;
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} else if (_buttonValue == Common::KEYCODE_b) {
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} else if (_buttonValue == Res.KEY_CONSTANTS.LOCATIONS.KEY_BUY_SPELLS) {
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if (!c->noActions()) {
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if (c->guildMember())
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c = SpellsDialog::show(_vm, this, c, SPELLS_DIALOG_BUY);
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@ -562,11 +562,11 @@ TavernLocation::TavernLocation() : BaseLocation(TAVERN) {
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loadStrings("tavern.bin");
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_icons1.load("tavern.icn");
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addButton(Common::Rect(281, 108, 305, 128), Common::KEYCODE_ESCAPE, &_icons1);
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addButton(Common::Rect(242, 108, 266, 128), Common::KEYCODE_s, &_icons1);
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addButton(Common::Rect(234, 54, 308, 62), Common::KEYCODE_d);
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addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_f);
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addButton(Common::Rect(234, 74, 308, 82), Common::KEYCODE_t);
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addButton(Common::Rect(234, 84, 308, 92), Common::KEYCODE_r);
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addButton(Common::Rect(242, 108, 266, 128), Res.KEY_CONSTANTS.LOCATIONS.KEY_SIGN_IN, &_icons1);
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addButton(Common::Rect(234, 54, 308, 62), Res.KEY_CONSTANTS.LOCATIONS.KEY_DRINK);
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addButton(Common::Rect(234, 64, 308, 72), Res.KEY_CONSTANTS.LOCATIONS.KEY_FOOD);
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addButton(Common::Rect(234, 74, 308, 82), Res.KEY_CONSTANTS.LOCATIONS.KEY_TIP);
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addButton(Common::Rect(234, 84, 308, 92), Res.KEY_CONSTANTS.LOCATIONS.KEY_RUMORS);
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g_vm->_mode = MODE_INTERACTIVE7;
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_vocName = _ccNum ? "hello1.voc" : "hello.voc";
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@ -587,13 +587,13 @@ Character *TavernLocation::doOptions(Character *c) {
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Windows &windows = *g_vm->_windows;
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int idx = 0;
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switch (_buttonValue) {
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case Common::KEYCODE_F1:
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case Common::KEYCODE_F2:
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case Common::KEYCODE_F3:
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case Common::KEYCODE_F4:
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case Common::KEYCODE_F5:
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case Common::KEYCODE_F6:
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if (
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Common::KEYCODE_F1 == _buttonValue ||
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Common::KEYCODE_F2 == _buttonValue ||
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Common::KEYCODE_F3 == _buttonValue ||
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Common::KEYCODE_F4 == _buttonValue ||
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Common::KEYCODE_F5 == _buttonValue ||
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Common::KEYCODE_F6 == _buttonValue) {
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// Switch character
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_buttonValue -= Common::KEYCODE_F1;
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if (_buttonValue < (int)party._activeParty.size()) {
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@ -601,9 +601,7 @@ Character *TavernLocation::doOptions(Character *c) {
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intf.highlightChar(_buttonValue);
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_v21 = 0;
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}
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break;
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case Common::KEYCODE_d:
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} else if (Res.KEY_CONSTANTS.LOCATIONS.KEY_DRINK == _buttonValue) {
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// Drink
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if (!c->noActions()) {
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if (party.subtract(CONS_GOLD, 1, WHERE_PARTY, WT_LOC_WAIT)) {
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@ -626,9 +624,7 @@ Character *TavernLocation::doOptions(Character *c) {
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wait();
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}
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}
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break;
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case Common::KEYCODE_f: {
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} else if (Res.KEY_CONSTANTS.LOCATIONS.KEY_FOOD == _buttonValue) {
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// Food
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if (party._mazeId == (_ccNum ? 29 : 28)) {
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_v22 = party._activeParty.size() * 15;
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@ -675,10 +671,7 @@ Character *TavernLocation::doOptions(Character *c) {
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windows[12].close();
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windows[10].open();
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_buttonValue = 0;
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break;
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}
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case Common::KEYCODE_r: {
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} else if (Res.KEY_CONSTANTS.LOCATIONS.KEY_RUMORS == _buttonValue) {
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// Rumors
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if (party._mazeId == (_ccNum ? 29 : 28)) {
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idx = 0;
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@ -697,10 +690,7 @@ Character *TavernLocation::doOptions(Character *c) {
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wait();
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w.close();
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break;
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}
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case Common::KEYCODE_s: {
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} else if (Res.KEY_CONSTANTS.LOCATIONS.KEY_SIGN_IN == _buttonValue) {
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// Sign In
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// Set location and position for afterwards
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if (g_vm->getGameID() == GType_Swords) {
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@ -763,10 +753,7 @@ Character *TavernLocation::doOptions(Character *c) {
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if (party._mazeId != 0)
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map.load(party._mazeId);
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_exitToUi = true;
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break;
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}
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case Common::KEYCODE_t:
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} else if (Res.KEY_CONSTANTS.LOCATIONS.KEY_TIP == _buttonValue) {
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if (!c->noActions()) {
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if (!_v21) {
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windows[10].writeString(Common::String::format(Res.TAVERN_TEXT,
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@ -813,10 +800,6 @@ Character *TavernLocation::doOptions(Character *c) {
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}
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}
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}
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break;
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default:
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break;
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}
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return c;
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@ -849,9 +832,9 @@ TempleLocation::TempleLocation() : BaseLocation(TEMPLE) {
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_icons1.load("esc.icn");
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addButton(Common::Rect(261, 108, 285, 128), Common::KEYCODE_ESCAPE, &_icons1);
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addButton(Common::Rect(234, 54, 308, 62), Common::KEYCODE_h);
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addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_d);
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addButton(Common::Rect(234, 74, 308, 82), Common::KEYCODE_u);
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addButton(Common::Rect(234, 54, 308, 62), Res.KEY_CONSTANTS.LOCATIONS.KEY_HEAL);
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addButton(Common::Rect(234, 64, 308, 72), Res.KEY_CONSTANTS.LOCATIONS.KEY_DONATION);
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addButton(Common::Rect(234, 74, 308, 82), Res.KEY_CONSTANTS.LOCATIONS.KEY_UNCURSE);
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addButton(Common::Rect(234, 84, 308, 92), 0);
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_vocName = _ccNum ? "help2.voc" : "maywe2.voc";
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@ -925,13 +908,12 @@ Character *TempleLocation::doOptions(Character *c) {
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Party &party = *g_vm->_party;
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Sound &sound = *g_vm->_sound;
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switch (_buttonValue) {
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case Common::KEYCODE_F1:
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case Common::KEYCODE_F2:
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case Common::KEYCODE_F3:
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case Common::KEYCODE_F4:
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case Common::KEYCODE_F5:
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case Common::KEYCODE_F6:
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if (Common::KEYCODE_F1 == _buttonValue ||
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Common::KEYCODE_F2 == _buttonValue ||
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Common::KEYCODE_F3 == _buttonValue ||
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Common::KEYCODE_F4 == _buttonValue ||
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Common::KEYCODE_F5 == _buttonValue ||
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Common::KEYCODE_F6 == _buttonValue) {
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// Switch character
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_buttonValue -= Common::KEYCODE_F1;
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if (_buttonValue < (int)party._activeParty.size()) {
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@ -939,9 +921,7 @@ Character *TempleLocation::doOptions(Character *c) {
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intf.highlightChar(_buttonValue);
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_dayOfWeek = 0;
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}
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break;
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case Common::KEYCODE_d:
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} else if (Res.KEY_CONSTANTS.LOCATIONS.KEY_DONATION == _buttonValue) {
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if (_donation && party.subtract(CONS_GOLD, _donation, WHERE_PARTY, WT_LOC_WAIT)) {
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||||
sound.stopSound();
|
||||
sound.playSound("coina.voc", 1);
|
||||
@ -964,9 +944,7 @@ Character *TempleLocation::doOptions(Character *c) {
|
||||
_donation = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case Common::KEYCODE_h:
|
||||
} else if (Res.KEY_CONSTANTS.LOCATIONS.KEY_HEAL == _buttonValue) {
|
||||
if (_healCost && party.subtract(CONS_GOLD, _healCost, WHERE_PARTY, WT_LOC_WAIT)) {
|
||||
c->_magicResistence._temporary = 0;
|
||||
c->_energyResistence._temporary = 0;
|
||||
@ -991,9 +969,7 @@ Character *TempleLocation::doOptions(Character *c) {
|
||||
sound.stopSound();
|
||||
sound.playSound("ahh.voc", 1);
|
||||
}
|
||||
break;
|
||||
|
||||
case Common::KEYCODE_u:
|
||||
} else if (Res.KEY_CONSTANTS.LOCATIONS.KEY_UNCURSE == _buttonValue) {
|
||||
if (_uncurseCost && party.subtract(CONS_GOLD, _uncurseCost, WHERE_PARTY, WT_LOC_WAIT)) {
|
||||
c->_items.curseUncurse(false);
|
||||
c->_conditions[CURSED] = 0;
|
||||
@ -1002,10 +978,6 @@ Character *TempleLocation::doOptions(Character *c) {
|
||||
sound.stopSound();
|
||||
sound.playSound("ahh.voc", 1);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return c;
|
||||
@ -1020,7 +992,7 @@ TrainingLocation::TrainingLocation() : BaseLocation(TRAINING) {
|
||||
|
||||
_icons1.load("train.icn");
|
||||
addButton(Common::Rect(281, 108, 305, 128), Common::KEYCODE_ESCAPE, &_icons1);
|
||||
addButton(Common::Rect(242, 108, 266, 128), Common::KEYCODE_t, &_icons1);
|
||||
addButton(Common::Rect(242, 108, 266, 128), Res.KEY_CONSTANTS.LOCATIONS.KEY_TRAIN, &_icons1);
|
||||
|
||||
_vocName = _ccNum ? "youtrn1.voc" : "training.voc";
|
||||
}
|
||||
@ -1088,13 +1060,12 @@ Character *TrainingLocation::doOptions(Character *c) {
|
||||
Party &party = *g_vm->_party;
|
||||
Sound &sound = *g_vm->_sound;
|
||||
|
||||
switch (_buttonValue) {
|
||||
case Common::KEYCODE_F1:
|
||||
case Common::KEYCODE_F2:
|
||||
case Common::KEYCODE_F3:
|
||||
case Common::KEYCODE_F4:
|
||||
case Common::KEYCODE_F5:
|
||||
case Common::KEYCODE_F6:
|
||||
if (Common::KEYCODE_F1 == _buttonValue ||
|
||||
Common::KEYCODE_F2 == _buttonValue ||
|
||||
Common::KEYCODE_F3 == _buttonValue ||
|
||||
Common::KEYCODE_F4 == _buttonValue ||
|
||||
Common::KEYCODE_F5 == _buttonValue ||
|
||||
Common::KEYCODE_F6 == _buttonValue) {
|
||||
// Switch character
|
||||
_buttonValue -= Common::KEYCODE_F1;
|
||||
if (_buttonValue < (int)party._activeParty.size()) {
|
||||
@ -1102,9 +1073,7 @@ Character *TrainingLocation::doOptions(Character *c) {
|
||||
c = &party._activeParty[_buttonValue];
|
||||
intf.highlightChar(_buttonValue);
|
||||
}
|
||||
break;
|
||||
|
||||
case Common::KEYCODE_t:
|
||||
} else if (Res.KEY_CONSTANTS.LOCATIONS.KEY_TRAIN == _buttonValue) {
|
||||
if (_experienceToNextLevel) {
|
||||
sound.stopSound();
|
||||
_drawFrameIndex = 0;
|
||||
@ -1139,10 +1108,6 @@ Character *TrainingLocation::doOptions(Character *c) {
|
||||
intf.drawParty(true);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return c;
|
||||
|
@ -487,6 +487,23 @@ void Resources::loadData() {
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_WITH);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_GOLD);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_GEMS);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_BROWSE);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_BUY_SPELLS);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_SPELL_INFO);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_SIGN_IN);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_DRINK);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_FOOD);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_TIP);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_RUMORS);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_HEAL);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_DONATION);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_UNCURSE);
|
||||
keys.syncNumber(KEY_CONSTANTS.LOCATIONS.KEY_TRAIN);
|
||||
|
||||
keys.syncNumber(KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_START_NEW_GAME);
|
||||
keys.syncNumber(KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_LOAD_GAME);
|
||||
keys.syncNumber(KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_SHOW_CREDITS);
|
||||
keys.syncNumber(KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_VIEW_ENDGAME);
|
||||
}
|
||||
|
||||
} // End of namespace Xeen
|
||||
|
@ -561,7 +561,26 @@ public:
|
||||
int KEY_WITH;
|
||||
int KEY_GOLD;
|
||||
int KEY_GEMS;
|
||||
int KEY_BROWSE;
|
||||
int KEY_BUY_SPELLS;
|
||||
int KEY_SPELL_INFO;
|
||||
int KEY_SIGN_IN;
|
||||
int KEY_DRINK;
|
||||
int KEY_FOOD;
|
||||
int KEY_TIP;
|
||||
int KEY_RUMORS;
|
||||
int KEY_HEAL;
|
||||
int KEY_DONATION;
|
||||
int KEY_UNCURSE;
|
||||
int KEY_TRAIN;
|
||||
} LOCATIONS;
|
||||
|
||||
struct {
|
||||
int KEY_START_NEW_GAME;
|
||||
int KEY_LOAD_GAME;
|
||||
int KEY_SHOW_CREDITS;
|
||||
int KEY_VIEW_ENDGAME;
|
||||
} CLOUDSOFXEENMENU;
|
||||
} KEY_CONSTANTS;
|
||||
|
||||
|
||||
|
@ -262,8 +262,7 @@ bool MainMenuDialog::handleEvents() {
|
||||
checkEvents(g_vm);
|
||||
int difficulty;
|
||||
|
||||
switch (_buttonValue) {
|
||||
case Common::KEYCODE_s:
|
||||
if (Res.KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_START_NEW_GAME == _buttonValue) {
|
||||
// Start new game
|
||||
difficulty = DifficultyDialog::show(g_vm);
|
||||
if (difficulty == -1)
|
||||
@ -273,9 +272,7 @@ bool MainMenuDialog::handleEvents() {
|
||||
g_vm->_saves->newGame();
|
||||
g_vm->_party->_difficulty = (Difficulty)difficulty;
|
||||
g_vm->_gameMode = GMODE_PLAY_GAME;
|
||||
break;
|
||||
|
||||
case Common::KEYCODE_l: {
|
||||
} else if (Res.KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_LOAD_GAME == _buttonValue) {
|
||||
// Load existing game
|
||||
int ccNum = files._ccNum;
|
||||
g_vm->_saves->newGame();
|
||||
@ -285,20 +282,12 @@ bool MainMenuDialog::handleEvents() {
|
||||
}
|
||||
|
||||
g_vm->_gameMode = GMODE_PLAY_GAME;
|
||||
break;
|
||||
}
|
||||
|
||||
case Common::KEYCODE_c:
|
||||
case Common::KEYCODE_v:
|
||||
} else if (Res.KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_SHOW_CREDITS == _buttonValue) {
|
||||
// Show credits
|
||||
CreditsScreen::show(g_vm);
|
||||
break;
|
||||
|
||||
case Common::KEYCODE_ESCAPE:
|
||||
} else if (Common::KEYCODE_ESCAPE == _buttonValue) {
|
||||
// Exit dialog (returning to just the animated background)
|
||||
break;
|
||||
|
||||
default:
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -327,11 +316,11 @@ CloudsMenuDialog::~CloudsMenuDialog() {
|
||||
|
||||
void CloudsMenuDialog::loadButtons() {
|
||||
_buttonSprites.load("start.icn");
|
||||
addButton(Common::Rect(93, 53, 227, 73), Common::KEYCODE_s, &_buttonSprites);
|
||||
addButton(Common::Rect(93, 78, 227, 98), Common::KEYCODE_l, &_buttonSprites);
|
||||
addButton(Common::Rect(93, 103, 227, 123), Common::KEYCODE_c, &_buttonSprites);
|
||||
addButton(Common::Rect(93, 53, 227, 73), Res.KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_START_NEW_GAME, &_buttonSprites);
|
||||
addButton(Common::Rect(93, 78, 227, 98), Res.KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_LOAD_GAME, &_buttonSprites);
|
||||
addButton(Common::Rect(93, 103, 227, 123), Res.KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_SHOW_CREDITS, &_buttonSprites);
|
||||
if (g_vm->_gameWon[0])
|
||||
addButton(Common::Rect(93, 128, 227, 148), Common::KEYCODE_e, &_buttonSprites);
|
||||
addButton(Common::Rect(93, 128, 227, 148), Res.KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_VIEW_ENDGAME, &_buttonSprites);
|
||||
}
|
||||
|
||||
void CloudsMenuDialog::draw() {
|
||||
@ -347,8 +336,7 @@ bool CloudsMenuDialog::handleEvents() {
|
||||
if (MainMenuDialog::handleEvents())
|
||||
return true;
|
||||
|
||||
switch (_buttonValue) {
|
||||
case Common::KEYCODE_e:
|
||||
if (Res.KEY_CONSTANTS.CLOUDSOFXEENMENU.KEY_VIEW_ENDGAME == _buttonValue) {
|
||||
if (g_vm->_gameWon[0]) {
|
||||
// Close the window
|
||||
delete this;
|
||||
@ -358,10 +346,6 @@ bool CloudsMenuDialog::handleEvents() {
|
||||
WOX_VM.showCloudsEnding(g_vm->_finalScore);
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
Loading…
Reference in New Issue
Block a user