HDB: Make animations follow the requested framerate

This commit is contained in:
Eugene Sandulenko 2019-06-30 23:21:10 +02:00
parent 224658a1ba
commit b697371154

View File

@ -1724,6 +1724,8 @@ void AI::moveEnts() {
if (frameDelay-- > 0)
return;
frameDelay = kAnimFrameDelay;
// Call aiAction for Floating Entities
for (Common::Array<AIEntity *>::iterator it = _floats->begin(); it != _floats->end(); it++) {
if ((*it)->aiAction)