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GUI: Add missing _() for translation in predictivedialog.cpp.
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@ -569,13 +569,13 @@ void PredictiveDialog::processButton(ButtonId button) {
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if (_mode > kModeAbc) {
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_mode = kModePre;
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// I18N: Pre means 'Predictive', leave '*' as is
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_button[kModeAct]->setLabel("* Pre");
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_button[kModeAct]->setLabel(_("* Pre"));
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} else if (_mode == kModeNum) {
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// I18N: 'Num' means Numbers
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_button[kModeAct]->setLabel("* Num");
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_button[kModeAct]->setLabel(_("* Num"));
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} else {
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// I18N: 'Abc' means Latin alphabet input
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_button[kModeAct]->setLabel("* Abc");
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_button[kModeAct]->setLabel(_("* Abc"));
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_button[kAddAct]->setEnabled(true);
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}
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