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GRAPHICS/BASE: adds Dotmatrix scaler plugin
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@ -165,6 +165,7 @@ public:
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LINK_PLUGIN(NORMAL)
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LINK_PLUGIN(HQ)
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LINK_PLUGIN(SAI)
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LINK_PLUGIN(DOTMATRIX)
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return pl;
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}
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@ -86,6 +86,7 @@ endif
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ifdef USE_SCALERS
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MODULE_OBJS += \
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scaler/2xsai.o \
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scaler/dotmatrix.o \
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scaler/sai.o \
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scaler/aspect.o \
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scaler/downscaler.o \
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62
graphics/scaler/dotmatrix.cpp
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62
graphics/scaler/dotmatrix.cpp
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@ -0,0 +1,62 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "graphics/scaler/dotmatrix.h"
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#include "graphics/scaler.h"
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void DotMatrixPlugin::initialize(Graphics::PixelFormat format) {
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// TODO: initialize dotmatrix array
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}
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void DotMatrixPlugin::scale(const uint8 *srcPtr, uint32 srcPitch,
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uint8 *dstPtr, uint32 dstPitch, int width, int height, int x, int y) {
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if (!_doScale) {
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Normal1x(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
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return;
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}
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switch (_factor) {
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case 1:
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Normal1x(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
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break;
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case 2:
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DotMatrix(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
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break;
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}
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}
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uint DotMatrixPlugin::increaseFactor() {
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if (_factor < 2)
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++_factor;
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return _factor;
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}
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uint DotMatrixPlugin::decreaseFactor() {
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if (_factor > 1)
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--_factor;
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return _factor;
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}
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const char *DotMatrixPlugin::getName() const {
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return "DotMatrix";
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}
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REGISTER_PLUGIN_STATIC(DOTMATRIX, PLUGIN_TYPE_SCALER, DotMatrixPlugin);
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42
graphics/scaler/dotmatrix.h
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42
graphics/scaler/dotmatrix.h
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@ -0,0 +1,42 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef GRAPHICS_SCALER_DOTMATRIX_H
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#define GRAPHICS_SCALER_DOTMATRIX_H
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#include "graphics/scalerplugin.h"
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class DotMatrixPlugin : public ScalerPluginObject {
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public:
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DotMatrixPlugin() { _factor = 1;}
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virtual void initialize(Graphics::PixelFormat format);
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virtual void scale(const uint8 *srcPtr, uint32 srcPitch,
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uint8 *dstPtr, uint32 dstPitch, int width, int height, int x, int y);
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virtual uint increaseFactor();
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virtual uint decreaseFactor();
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virtual uint getFactor() const { return _factor; }
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virtual bool canDrawCursor() const { return true; }
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virtual uint extraPixels() const { return 0; }
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virtual const char *getName() const;
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};
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#endif
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