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SCUMM: Remove Mac version of MI1 from special case.
We no longer use iMuse for MI1 Mac so this never happens. The Mac player can only play one song at a time, so it should be all right.
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@ -391,8 +391,7 @@ void Sound::playSound(int soundID) {
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}
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else {
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if (_vm->_game.id == GID_MONKEY_VGA || _vm->_game.id == GID_MONKEY_EGA
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|| (_vm->_game.id == GID_MONKEY && _vm->_game.platform == Common::kPlatformMacintosh)) {
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if (_vm->_game.id == GID_MONKEY_VGA || _vm->_game.id == GID_MONKEY_EGA) {
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// Works around the fact that in some places in MonkeyEGA/VGA,
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// the music is never explicitly stopped.
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// Rather it seems that starting a new music is supposed to
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