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Set inital room width and height.
Several early HE games check values, before they are set. svn-id: r19092
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@ -700,6 +700,11 @@ void ScummEngine::initScummVars() {
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VAR(VAR_V6_EMSSPACE) = 10000;
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}
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if (VAR_ROOM_WIDTH != 0xFF && VAR_ROOM_HEIGHT != 0xFF) {
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VAR(VAR_ROOM_WIDTH) = _screenWidth;
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VAR(VAR_ROOM_HEIGHT) = _screenHeight;
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}
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if (VAR_FADE_DELAY != 0xFF)
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VAR(VAR_FADE_DELAY) = 3;
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