Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players

svn-id: r40759
This commit is contained in:
Filippos Karapetis 2009-05-21 13:02:56 +00:00
parent f583a10ec9
commit b7f8990ba8
17 changed files with 39 additions and 39 deletions

View File

@ -1214,16 +1214,16 @@
<Filter
Name="video">
<File
RelativePath="..\..\graphics\video\dxa_player.cpp">
RelativePath="..\..\graphics\video\dxa_decoder.cpp">
</File>
<File
RelativePath="..\..\graphics\video\dxa_player.h">
RelativePath="..\..\graphics\video\dxa_decoder.h">
</File>
<File
RelativePath="..\..\graphics\video\flic_player.cpp">
RelativePath="..\..\graphics\video\flic_decoder.cpp">
</File>
<File
RelativePath="..\..\graphics\video\flic_player.h">
RelativePath="..\..\graphics\video\flic_decoder.h">
</File>
<File
RelativePath="..\..\graphics\video\mpeg_player.cpp">
@ -1232,10 +1232,10 @@
RelativePath="..\..\graphics\video\mpeg_player.h">
</File>
<File
RelativePath="..\..\graphics\video\smk_player.cpp">
RelativePath="..\..\graphics\video\smk_decoder.cpp">
</File>
<File
RelativePath="..\..\graphics\video\smk_player.h">
RelativePath="..\..\graphics\video\smk_decoder.h">
</File>
<File
RelativePath="..\..\graphics\video\video_player.cpp">

View File

@ -1228,16 +1228,16 @@
<Filter
Name="video">
<File
RelativePath="..\..\graphics\video\dxa_player.cpp">
RelativePath="..\..\graphics\video\dxa_decoder.cpp">
</File>
<File
RelativePath="..\..\graphics\video\dxa_player.h">
RelativePath="..\..\graphics\video\dxa_decoder.h">
</File>
<File
RelativePath="..\..\graphics\video\flic_player.cpp">
RelativePath="..\..\graphics\video\flic_decoder.cpp">
</File>
<File
RelativePath="..\..\graphics\video\flic_player.h">
RelativePath="..\..\graphics\video\flic_decoder.h">
</File>
<File
RelativePath="..\..\graphics\video\mpeg_player.cpp">
@ -1246,10 +1246,10 @@
RelativePath="..\..\graphics\video\mpeg_player.h">
</File>
<File
RelativePath="..\..\graphics\video\smk_player.cpp">
RelativePath="..\..\graphics\video\smk_decoder.cpp">
</File>
<File
RelativePath="..\..\graphics\video\smk_player.h">
RelativePath="..\..\graphics\video\smk_decoder.h">
</File>
<File
RelativePath="..\..\graphics\video\video_player.cpp">

View File

@ -1648,19 +1648,19 @@
Name="video"
>
<File
RelativePath="..\..\graphics\video\dxa_player.cpp"
RelativePath="..\..\graphics\video\dxa_decoder.cpp"
>
</File>
<File
RelativePath="..\..\graphics\video\dxa_player.h"
RelativePath="..\..\graphics\video\dxa_decoder.h"
>
</File>
<File
RelativePath="..\..\graphics\video\flic_player.cpp"
RelativePath="..\..\graphics\video\flic_decoder.cpp"
>
</File>
<File
RelativePath="..\..\graphics\video\flic_player.h"
RelativePath="..\..\graphics\video\flic_decoder.h"
>
</File>
<File
@ -1672,11 +1672,11 @@
>
</File>
<File
RelativePath="..\..\graphics\video\smk_player.cpp"
RelativePath="..\..\graphics\video\smk_decoder.cpp"
>
</File>
<File
RelativePath="..\..\graphics\video\smk_player.h"
RelativePath="..\..\graphics\video\smk_decoder.h"
>
</File>
<File

View File

@ -1653,19 +1653,19 @@
Name="video"
>
<File
RelativePath="..\..\graphics\video\dxa_player.cpp"
RelativePath="..\..\graphics\video\dxa_decoder.cpp"
>
</File>
<File
RelativePath="..\..\graphics\video\dxa_player.h"
RelativePath="..\..\graphics\video\dxa_decoder.h"
>
</File>
<File
RelativePath="..\..\graphics\video\flic_player.cpp"
RelativePath="..\..\graphics\video\flic_decoder.cpp"
>
</File>
<File
RelativePath="..\..\graphics\video\flic_player.h"
RelativePath="..\..\graphics\video\flic_decoder.h"
>
</File>
<File
@ -1677,11 +1677,11 @@
>
</File>
<File
RelativePath="..\..\graphics\video\smk_player.cpp"
RelativePath="..\..\graphics\video\smk_decoder.cpp"
>
</File>
<File
RelativePath="..\..\graphics\video\smk_player.h"
RelativePath="..\..\graphics\video\smk_decoder.h"
>
</File>
<File

View File

@ -29,8 +29,8 @@
#include "common/file.h"
#include "common/stream.h"
#include "graphics/video/dxa_player.h"
#include "graphics/video/smk_player.h"
#include "graphics/video/dxa_decoder.h"
#include "graphics/video/smk_decoder.h"
#include "sound/mixer.h"
namespace AGOS {

View File

@ -33,7 +33,7 @@
#include "sound/mixer.h"
#include "graphics/surface.h"
#include "graphics/video/smk_player.h"
#include "graphics/video/smk_decoder.h"
#include "common/events.h"
#include "common/system.h"

View File

@ -28,7 +28,7 @@
#include "common/file.h"
#include "graphics/video/smk_player.h"
#include "graphics/video/smk_decoder.h"
#include "sound/mixer.h"

View File

@ -26,8 +26,8 @@
#ifndef SWORD1_ANIMATION_H
#define SWORD1_ANIMATION_H
#include "graphics/video/dxa_player.h"
#include "graphics/video/smk_player.h"
#include "graphics/video/dxa_decoder.h"
#include "graphics/video/smk_decoder.h"
#include "graphics/video/video_player.h"
#include "sword1/screen.h"

View File

@ -28,8 +28,8 @@
#ifndef SWORD2_ANIMATION_H
#define SWORD2_ANIMATION_H
#include "graphics/video/dxa_player.h"
#include "graphics/video/smk_player.h"
#include "graphics/video/dxa_decoder.h"
#include "graphics/video/smk_decoder.h"
#include "graphics/video/video_player.h"
#include "sound/mixer.h"

View File

@ -32,7 +32,7 @@
#include "common/events.h"
#include "common/stream.h"
#include "graphics/video/flic_player.h"
#include "graphics/video/flic_decoder.h"
#include "sound/mixer.h"

View File

@ -18,10 +18,10 @@ MODULE_OBJS := \
thumbnail.o \
VectorRenderer.o \
VectorRendererSpec.o \
video/dxa_player.o \
video/flic_player.o \
video/dxa_decoder.o \
video/flic_decoder.o \
video/mpeg_player.o \
video/smk_player.o \
video/smk_decoder.o \
video/video_player.o \
video/coktelvideo/indeo3.o \
video/coktelvideo/coktelvideo.o

View File

@ -29,7 +29,7 @@
#include "common/system.h"
#include "common/util.h"
#include "graphics/video/dxa_player.h"
#include "graphics/video/dxa_decoder.h"
#ifdef USE_ZLIB
#include "common/zlib.h"

View File

@ -23,7 +23,7 @@
*
*/
#include "graphics/video/flic_player.h"
#include "graphics/video/flic_decoder.h"
#include "common/archive.h"
#include "common/stream.h"
#include "common/endian.h"

View File

@ -27,7 +27,7 @@
// and the FFmpeg Smacker decoder (libavcodec/smacker.c), revision 16143
// http://svn.ffmpeg.org/ffmpeg/trunk/libavcodec/smacker.c?revision=16143&view=markup
#include "graphics/video/smk_player.h"
#include "graphics/video/smk_decoder.h"
#include "common/archive.h"
#include "common/array.h"