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https://github.com/libretro/scummvm.git
synced 2024-12-04 16:26:53 +00:00
BURIED: Cleanup of the saving/loading dialog code
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parent
e22f1a6cc4
commit
b8094a3908
@ -598,9 +598,8 @@ void BuriedEngine::handleSaveDialog() {
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if (isDemo())
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return;
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PauseToken pt = pauseEngine();
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runSaveDialog();
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bioChipWindow->destroyBioChipViewWindow();
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if (saveGameDialog())
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bioChipWindow->destroyBioChipViewWindow();
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}
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void BuriedEngine::handleRestoreDialog() {
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@ -610,14 +609,8 @@ void BuriedEngine::handleRestoreDialog() {
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if (isDemo())
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return;
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PauseToken pt = pauseEngine();
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Common::Error result = runLoadDialog();
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bioChipWindow->destroyBioChipViewWindow();
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if (result.getCode() == Common::kUnknownError) {
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// Try to get us back to the main menu at this point
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frameWindow->showMainMenu();
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}
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if (loadGameDialog())
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bioChipWindow->destroyBioChipViewWindow();
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}
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} // End of namespace Buried
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@ -148,8 +148,6 @@ public:
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static Common::StringArray listSaveFiles();
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bool loadState(Common::SeekableReadStream *saveFile, Location &location, GlobalFlags &flags, Common::Array<int> &inventoryItems);
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bool saveState(Common::WriteStream *saveFile, Location &location, GlobalFlags &flags, Common::Array<int> &inventoryItems);
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Common::Error runSaveDialog();
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Common::Error runLoadDialog();
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void handleSaveDialog();
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void handleRestoreDialog();
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@ -444,18 +444,8 @@ void DeathWindow::onLButtonUp(const Common::Point &point, uint flags) {
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return;
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}
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} else {
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// Show restore game window
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FrameWindow *frameWindow = (FrameWindow *)_parent;
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Common::Error result = _vm->runLoadDialog();
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if (result.getCode() == Common::kUnknownError) {
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// Try to get us back to the main menu at this point
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frameWindow->showMainMenu();
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if (_vm->loadGameDialog())
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return;
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} else if (result.getCode() == Common::kNoError) {
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// Loaded successfully
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return;
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}
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}
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}
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break;
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@ -229,21 +229,9 @@ void MainMenuWindow::onLButtonUp(const Common::Point &point, uint flags) {
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((FrameWindow *)_parent)->startNewGame(_walkthrough, _showIntro);
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}
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return;
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case BUTTON_RESTORE_GAME: {
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FrameWindow *frameWindow = (FrameWindow *)_parent;
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Common::Error result = _vm->runLoadDialog();
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if (result.getCode() == Common::kUnknownError) {
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// Try to get us back to the main menu at this point
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frameWindow->showMainMenu();
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return;
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} else if (result.getCode() == Common::kNoError) {
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// Loaded successfully
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return;
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}
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break;
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}
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case BUTTON_RESTORE_GAME:
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_vm->loadGameDialog();
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return;
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case BUTTON_CREDITS:
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((FrameWindow *)_parent)->showCredits();
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return;
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@ -510,42 +510,4 @@ bool BuriedEngine::syncGlobalFlags(Common::Serializer &s, GlobalFlags &flags) {
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return s.bytesSynced() - startBytes == 1024;
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}
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Common::Error BuriedEngine::runLoadDialog() {
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GUI::SaveLoadChooser slc(_("Load game:"), _("Load"), false);
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int slot = slc.runModalWithCurrentTarget();
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Common::Error result;
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if (slot >= 0) {
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if (loadGameState(slot).getCode() == Common::kNoError)
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result = Common::kNoError;
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else
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result = Common::kUnknownError;
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} else {
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result = Common::kUserCanceled;
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}
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return result;
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}
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Common::Error BuriedEngine::runSaveDialog() {
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GUI::SaveLoadChooser slc(_("Save game:"), _("Save"), true);
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int slot = slc.runModalWithCurrentTarget();
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Common::Error result;
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if (slot >= 0) {
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if (saveGameState(slot, slc.getResultString(), false).getCode() == Common::kNoError)
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result = Common::kNoError;
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else
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result = Common::kUnknownError;
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} else {
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result = Common::kUserCanceled;
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}
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return result;
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}
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} // End of namespace Buried
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