I18N: Update translations templates

This commit is contained in:
Weblate 2024-09-29 15:04:09 +00:00
parent 1d2d081690
commit b88bf2dbf8

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2024-09-28 23:10+0000\n"
"POT-Creation-Date: 2024-09-29 15:04+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -544,7 +544,7 @@ msgstr ""
#: gui/editgamedialog.cpp:164 gui/options.cpp:2070 gui/options.cpp:2251
#: backends/graphics/atari/atari-graphics.cpp:1061
#: backends/graphics/sdl/sdl-graphics.cpp:476
#: backends/graphics/sdl/sdl-graphics.cpp:481
msgid "Graphics"
msgstr ""
@ -1722,7 +1722,7 @@ msgstr ""
msgid "Check on the scummvm.org website for updates of shader packs"
msgstr ""
#: gui/options.cpp:1694 backends/graphics/sdl/sdl-graphics.cpp:467
#: gui/options.cpp:1694 backends/graphics/sdl/sdl-graphics.cpp:472
msgid "Fullscreen mode"
msgstr ""
@ -3748,7 +3748,7 @@ msgid "Choose a new folder"
msgstr ""
#: backends/graphics/atari/atari-graphics.cpp:1065
#: backends/graphics/sdl/sdl-graphics.cpp:498
#: backends/graphics/sdl/sdl-graphics.cpp:503
msgid "Toggle aspect ratio correction"
msgstr ""
@ -3800,32 +3800,32 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:841
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2676
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2684
msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:862
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2718
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:864
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2716
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2724
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:877
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2732
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2740
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:879
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2734
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2742
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:905
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2761
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2769
msgid "Stretch mode"
msgstr ""
@ -3838,29 +3838,29 @@ msgstr ""
msgid "SDL Surface (forced 8bpp mode)"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:407
#: backends/graphics/sdl/sdl-graphics.cpp:412
#, c-format
msgid "Saved screenshot '%s'"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:422
#: backends/graphics/sdl/sdl-graphics.cpp:427
msgid "Could not save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:469
#: backends/graphics/sdl/sdl-graphics.cpp:474
msgid "Windowed mode"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:480 engines/scumm/help.cpp:88
#: backends/graphics/sdl/sdl-graphics.cpp:485 engines/scumm/help.cpp:88
msgid "Toggle fullscreen"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:487 engines/scumm/help.cpp:101
#: backends/graphics/sdl/sdl-graphics.cpp:492 engines/scumm/help.cpp:101
#: engines/wintermute/keymapper_tables.h:960
msgid "Toggle mouse capture"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:492 engines/stark/metaengine.cpp:240
#: backends/graphics/sdl/sdl-graphics.cpp:497 engines/stark/metaengine.cpp:240
#: engines/wintermute/keymapper_tables.h:646
#: engines/wintermute/keymapper_tables.h:695
#: engines/wintermute/keymapper_tables.h:1098
@ -3873,27 +3873,27 @@ msgstr ""
msgid "Save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:505
#: backends/graphics/sdl/sdl-graphics.cpp:510
msgid "Toggle linear filtered scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:512
#: backends/graphics/sdl/sdl-graphics.cpp:517
msgid "Cycle through stretch modes"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:518
#: backends/graphics/sdl/sdl-graphics.cpp:523
msgid "Increase the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:524
#: backends/graphics/sdl/sdl-graphics.cpp:529
msgid "Decrease the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:531
#: backends/graphics/sdl/sdl-graphics.cpp:536
msgid "Switch to the next scaler"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:536
#: backends/graphics/sdl/sdl-graphics.cpp:541
msgid "Switch to the previous scaler"
msgstr ""