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WIN32: Remove duplicate Wintermute shaders
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@ -157,8 +157,6 @@ shaders/wme_geometry.fragment FILE "engines/wintermute/base/gfx/opengl
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shaders/wme_geometry.vertex FILE "engines/wintermute/base/gfx/opengl/shaders/wme_geometry.vertex"
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shaders/wme_line.fragment FILE "engines/wintermute/base/gfx/opengl/shaders/wme_line.fragment"
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shaders/wme_line.vertex FILE "engines/wintermute/base/gfx/opengl/shaders/wme_line.vertex"
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shaders/wme_fade.fragment FILE "engines/wintermute/base/gfx/opengl/shaders/wme_fade.fragment"
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shaders/wme_fade.vertex FILE "engines/wintermute/base/gfx/opengl/shaders/wme_fade.vertex"
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shaders/wme_modelx.fragment FILE "engines/wintermute/base/gfx/opengl/shaders/wme_modelx.fragment"
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shaders/wme_modelx.vertex FILE "engines/wintermute/base/gfx/opengl/shaders/wme_modelx.vertex"
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shaders/wme_shadow_mask.fragment FILE "engines/wintermute/base/gfx/opengl/shaders/wme_shadow_mask.fragment"
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