- whitespaces

- fix for compilation at MAX, at include types
- changed to our types

svn-id: r12344
This commit is contained in:
Paweł Kołodziejski 2004-01-12 19:08:04 +00:00
parent e4628fbb07
commit b8e3dda84c
4 changed files with 23 additions and 27 deletions

View File

@ -1,7 +1,6 @@
#ifndef ANIMATION_H
#define ANIMATION_H
#include <inttypes.h>
#ifdef USE_MPEG2
extern "C" {
#include <mpeg2dec/mpeg2.h>
@ -10,32 +9,30 @@ extern "C" {
namespace Sword2 {
#define SQR(x) ((x)*(x))
#define SQR(x) ((x) * (x))
#define SHIFT 3
#define BITDEPTH (1<<(8-SHIFT))
#define ROUNDADD (1<<(SHIFT-1))
#define BITDEPTH (1 << (8 - SHIFT))
#define ROUNDADD (1 << (SHIFT - 1))
#define BUFFER_SIZE 4096
typedef struct {
int palnum;
unsigned char lookup[2][BITDEPTH*BITDEPTH*BITDEPTH];
unsigned char * lut;
unsigned char * lut2;
byte lookup[2][BITDEPTH * BITDEPTH * BITDEPTH];
byte *lut;
byte *lut2;
int lutcalcnum;
int framenum;
#ifdef USE_MPEG2
mpeg2dec_t * decoder;
const mpeg2_info_t * info;
mpeg2dec_t *decoder;
const mpeg2_info_t *info;
#endif
File * mpgfile;
File *mpgfile;
int curpal;
int cr;
@ -44,10 +41,10 @@ typedef struct {
struct {
int cnt;
int end;
unsigned char pal[4*256];
byte pal[4 * 256];
} palettes[50];
unsigned char buffer[BUFFER_SIZE];
byte buffer[BUFFER_SIZE];
PlayingSoundHandle bgSound;

View File

@ -249,7 +249,7 @@ public:
void plotPoint(uint16 x, uint16 y, uint8 colour);
void drawLine(int16 x1, int16 y1, int16 x2, int16 y2, uint8 colour);
void plotYUV(unsigned char * lut, int width, int height, uint8_t * const * buf);
void plotYUV(byte *lut, int width, int height, uint8 *const *buf);
int32 createSurface(SpriteInfo *s, uint8 **surface);
void drawSurface(SpriteInfo *s, uint8 *surface, Common::Rect *clipRect = NULL);

View File

@ -821,9 +821,8 @@ void Graphics::closeBackgroundLayer(void) {
}
void Graphics::plotYUV(unsigned char * lut, int width, int height, uint8_t * const * dat)
{
uint8 *buf = _buffer + (40+(400-height)/2) * RENDERWIDE + (640-width)/2;
void Graphics::plotYUV(byte *lut, int width, int height, byte *const *dat) {
byte *buf = _buffer + (40 + (400 - height) / 2) * RENDERWIDE + (640 - width) / 2;
int x, y;
@ -831,17 +830,17 @@ void Graphics::plotYUV(unsigned char * lut, int width, int height, uint8_t * con
int cpos = 0;
int linepos = 0;
for (y = 0; y < height; y+=2) {
for (x = 0; x < width; x+=2) {
int i = ((((dat[2][cpos]+ROUNDADD)>>SHIFT) * BITDEPTH) + ((dat[1][cpos]+ROUNDADD)>>SHIFT)) * BITDEPTH;
for (y = 0; y < height; y += 2) {
for (x = 0; x < width; x += 2) {
int i = ((((dat[2][cpos] + ROUNDADD) >> SHIFT) * BITDEPTH) + ((dat[1][cpos] + ROUNDADD)>>SHIFT)) * BITDEPTH;
cpos++;
buf[linepos ] = lut[i+((dat[0][ ypos ]+ROUNDADD)>>SHIFT)];
buf[RENDERWIDE + linepos++] = lut[i+((dat[0][width+ypos++]+ROUNDADD)>>SHIFT)];
buf[linepos ] = lut[i+((dat[0][ ypos ]+ROUNDADD)>>SHIFT)];
buf[RENDERWIDE + linepos++] = lut[i+((dat[0][width+ypos++]+ROUNDADD)>>SHIFT)];
buf[linepos ] = lut[i + ((dat[0][ ypos ] + ROUNDADD) >> SHIFT)];
buf[RENDERWIDE + linepos++] = lut[i + ((dat[0][width + ypos++] + ROUNDADD) >> SHIFT)];
buf[linepos ] = lut[i + ((dat[0][ ypos ] + ROUNDADD) >> SHIFT)];
buf[RENDERWIDE + linepos++] = lut[i + ((dat[0][width + ypos++] + ROUNDADD) >> SHIFT)];
}
linepos += (2*RENDERWIDE-width);
linepos += (2 * RENDERWIDE - width);
ypos += width;
}
}

View File

@ -614,7 +614,7 @@ int32 Logic::fnPlayCredits(int32 *params) {
// credits. Note that musicTimeRemaining() will return 0 if the music
// is muted, so we need a sensible fallback for that case.
uint32 musicLength = MAX(1000 * (_vm->_sound->musicTimeRemaining() - 3), 25 * scrollSteps);
uint32 musicLength = MAX(1000 * (_vm->_sound->musicTimeRemaining() - 3), 25 * (int32)scrollSteps);
while (scrollPos < scrollSteps && !_vm->_quit) {
bool foundStartLine = false;