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SHERLOCK: 3DO: Use better RGB conversion
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@ -194,7 +194,7 @@ uint PEN_COLOR;
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/*----------------------------------------------------------------*/
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#define FROM_RGB(r, g, b) pixelFormatRGB565.ARGBToColor(0, r, g, b)
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#define FROM_RGB(r, g, b) pixelFormatRGB565.RGBToColor(r, g, b)
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ScalpelEngine::ScalpelEngine(OSystem *syst, const SherlockGameDescription *gameDesc) :
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SherlockEngine(syst, gameDesc) {
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