SHERLOCK: 3DO: Use better RGB conversion

This commit is contained in:
Paul Gilbert 2015-09-06 21:11:02 -04:00
parent e0ad8a9ef5
commit b906cd2b45

View File

@ -194,7 +194,7 @@ uint PEN_COLOR;
/*----------------------------------------------------------------*/
#define FROM_RGB(r, g, b) pixelFormatRGB565.ARGBToColor(0, r, g, b)
#define FROM_RGB(r, g, b) pixelFormatRGB565.RGBToColor(r, g, b)
ScalpelEngine::ScalpelEngine(OSystem *syst, const SherlockGameDescription *gameDesc) :
SherlockEngine(syst, gameDesc) {