Those options are defined for each games

svn-id: r15067
This commit is contained in:
Chris Apers 2004-09-12 13:54:57 +00:00
parent 0b4e8fb7fd
commit b9b0bf52a7

View File

@ -24,9 +24,12 @@
#define __START_H__
#define appFileCreator 'ScVM'
#define curItemVersion sysMakeROMVersion(2,5,0,0,0)
#define curItemVersion sysMakeROMVersion(3,0,0,0,0)
#define itemVersion_2 sysMakeROMVersion(2,0,0,0,0)
#define itemVersion_27 sysMakeROMVersion(2,7,0,0,0)
#define itemVersion_26 sysMakeROMVersion(2,6,0,0,0)
#define itemVersion_25 sysMakeROMVersion(2,5,0,0,0)
#define itemVersion_20 sysMakeROMVersion(2,0,0,0,0)
typedef struct {
Char nameP[32];
@ -57,33 +60,9 @@ typedef struct {
Boolean stdPalette;
Boolean autoReset;
Boolean demoMode;
Boolean fullscreen;
Boolean aspectRatio;
Boolean copyProtection;
Boolean arm;
struct {
UInt16 master;
UInt16 music;
UInt16 sfx;
UInt16 speech;
} volume;
struct {
// midi
Boolean multiMidi;
Boolean music;
UInt8 drvMusic;
UInt8 tempo;
// sound FX
Boolean sfx;
// CD audio
Boolean CD;
UInt8 drvCD;
Boolean setDefaultTrackLength;
UInt16 defaultTrackLength;
UInt16 firstTrack;
} sound;
Boolean altIntro;
} GlobalsPreferenceType, *GlobalsPreferencePtr;
@ -102,7 +81,6 @@ extern Boolean bStartScumm;
Err AppStart(void);
void AppStop(void);
Boolean CheckVibratorExists();
Boolean StartScummVM();
void PINGetScreenDimensions();
void GetMemory(UInt32* storageMemoryP, UInt32* dynamicMemoryP, UInt32 *storageFreeP, UInt32 *dynamicFreeP);