ZVISION: Create class for ActionDelayRender

This commit is contained in:
richiesams 2013-07-29 15:09:49 -05:00
parent 5376aa7b3c
commit b9dd61437c

View File

@ -40,9 +40,7 @@ public:
// The different types of actions
// CROSSFADE,
// DEBUG,
// DELAY_RENDER,
// DISABLE_CONTROL,
// DISABLE_VENUS,
// DISPLAY_MESSAGE,
@ -129,6 +127,16 @@ private:
uint16 _timeInMillis;
};
class ActionDelayRender : public ResultAction {
public:
ActionDelayRender(Common::String *line);
bool execute(ZVision *engine);
private:
// TODO: Check if this should actually be frames or if it should be milliseconds/seconds
byte framesToDelay;
};
class ActionPlayAnimation : public ResultAction {
public:
ActionPlayAnimation(Common::String *line);