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COMMON: Add JOYSTICK_BUTTON_INVALID to be used when no button is pressed
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@ -144,6 +144,7 @@ struct JoystickState {
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* The list of named buttons available from a joystick.
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*/
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enum JoystickButton {
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JOYSTICK_BUTTON_INVALID,
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JOYSTICK_BUTTON_A,
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JOYSTICK_BUTTON_B,
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JOYSTICK_BUTTON_X,
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