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SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)
svn-id: r49854
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parent
af5346e7ab
commit
ba2de6dfa4
@ -983,15 +983,7 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
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// Message state:
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s->_msgState = new MessageState(s->_segMan);
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#ifdef ENABLE_SCI32
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if (g_sci->_gui32) {
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g_sci->_gui32->init();
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} else {
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#endif
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g_sci->_gui->init(g_sci->_features->usesOldGfxFunctions());
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#ifdef ENABLE_SCI32
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}
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#endif
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g_sci->initGraphics();
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s->abortScriptProcessing = kAbortLoadGame;
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s->shrinkStackToBase();
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@ -86,9 +86,4 @@ SciGui::~SciGui() {
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delete _coordAdjuster;
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}
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void SciGui::init(bool usesOldGfxFunctions) {
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_ports->init(usesOldGfxFunctions, this, _paint16, _text16);
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_paint16->init(_animate, _text16);
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}
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} // End of namespace Sci
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@ -49,8 +49,6 @@ public:
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SciGui(EngineState *s, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, GfxCursor *cursor, GfxPorts *ports, AudioPlayer *audio);
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virtual ~SciGui();
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virtual void init(bool usesOldGfxFunctions);
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protected:
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GfxCursor *_cursor;
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EngineState *_s;
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@ -66,9 +66,6 @@ SciGui32::~SciGui32() {
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delete _coordAdjuster;
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}
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void SciGui32::init() {
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}
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void SciGui32::drawRobot(GuiResourceId robotId) {
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Robot *test = new Robot(g_sci->getResMan(), _screen, robotId);
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test->draw();
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@ -44,10 +44,6 @@ public:
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SciGui32(SegManager *segMan, EventManager *event, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, GfxCursor *cursor);
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~SciGui32();
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void init();
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void textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight);
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void drawRobot(GuiResourceId robotId);
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protected:
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@ -54,11 +54,10 @@ GfxPorts::~GfxPorts() {
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delete _menuPort;
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}
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void GfxPorts::init(bool usesOldGfxFunctions, SciGui *gui, GfxPaint16 *paint16, GfxText16 *text16) {
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void GfxPorts::init(bool usesOldGfxFunctions, GfxPaint16 *paint16, GfxText16 *text16) {
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int16 offTop = 10;
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_usesOldGfxFunctions = usesOldGfxFunctions;
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_gui = gui;
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_paint16 = paint16;
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_text16 = text16;
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@ -45,7 +45,7 @@ public:
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GfxPorts(SegManager *segMan, GfxScreen *screen);
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~GfxPorts();
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void init(bool usesOldGfxFunctions, SciGui *gui, GfxPaint16 *paint16, GfxText16 *text16);
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void init(bool usesOldGfxFunctions, GfxPaint16 *paint16, GfxText16 *text16);
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void kernelSetActive(uint16 portId);
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Common::Rect kernelGetPicWindow(int16 &picTop, int16 &picLeft);
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@ -102,7 +102,6 @@ private:
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typedef Common::List<Port *> PortList;
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SegManager *_segMan;
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SciGui *_gui;
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GfxPaint16 *_paint16;
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GfxScreen *_screen;
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GfxText16 *_text16;
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@ -47,6 +47,7 @@
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#include "sci/graphics/gui.h"
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#include "sci/graphics/maciconbar.h"
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#include "sci/graphics/menu.h"
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#include "sci/graphics/paint16.h"
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#include "sci/graphics/ports.h"
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#include "sci/graphics/palette.h"
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#include "sci/graphics/cursor.h"
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@ -254,14 +255,7 @@ Common::Error SciEngine::run() {
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syncSoundSettings();
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#ifdef ENABLE_SCI32
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if (_gui32)
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_gui32->init();
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else
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#endif
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_gui->init(_features->usesOldGfxFunctions());
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// Set default (EGA, amiga or resource 999) palette
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_gfxPalette->setDefault();
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initGraphics();
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debug("Emulating SCI version %s\n", getSciVersionDesc(getSciVersion()));
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@ -353,6 +347,15 @@ bool SciEngine::initGame() {
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return true;
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}
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void SciEngine::initGraphics() {
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if (_gfxPorts) {
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_gfxPorts->init(_features->usesOldGfxFunctions(), _gfxPaint16, _gfxText16);
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_gfxPaint16->init(_gfxAnimate, _gfxText16);
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}
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// Set default (EGA, amiga or resource 999) palette
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_gfxPalette->setDefault();
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}
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#ifdef USE_OLD_MUSIC_FUNCTIONS
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void SciEngine::initGameSound(int sound_flags, SciVersion soundVersion) {
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@ -193,6 +193,9 @@ public:
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Common::String getSciLanguageString(const char *str, kLanguage lang, kLanguage *lang2 = NULL) const;
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// Initializes ports and paint16 for non-sci32 games, also sets default palette
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void initGraphics();
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public:
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GfxAnimate *_gfxAnimate; // Animate for 16-bit gfx
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GfxCache *_gfxCache;
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