mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 06:08:35 +00:00
refactor use of _messagePtr -> instead of using it as an implicit parameter for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh>
svn-id: r13298
This commit is contained in:
parent
759c05f936
commit
ba5aa37dcc
@ -1144,10 +1144,10 @@ int ScummEngine::getActorFromPos(int x, int y) {
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return 0;
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}
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void ScummEngine::actorTalk() {
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void ScummEngine::actorTalk(const byte *msg) {
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Actor *a;
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_messagePtr = addMessageToStack(_messagePtr, _charsetBuffer, sizeof(_charsetBuffer));
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_messagePtr = addMessageToStack(msg, _charsetBuffer, sizeof(_charsetBuffer));
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// FIXME: Workaround for bugs #770039 and #770049
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if (_gameId == GID_LOOM || _gameId == GID_LOOM256) {
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@ -428,8 +428,7 @@ void ScummEngine_v2::decodeParseString() {
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_string[textSlot].color = v1_mm_actor_speech_color[_actorToPrintStrFor];
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}
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_messagePtr = buffer;
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actorTalk();
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actorTalk(buffer);
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}
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int ScummEngine_v2::readVar(uint var) {
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@ -1055,15 +1054,13 @@ void ScummEngine_v2::o2_drawSentence() {
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ptr++;
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}
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_messagePtr = (byte*)sentence;
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sentenceline.top = virtscr[2].topline;
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sentenceline.bottom = virtscr[2].topline + 8;
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sentenceline.left = 0;
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sentenceline.right = 319;
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restoreBG(sentenceline);
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drawString(2);
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drawString(2, (byte*)sentence);
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}
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void ScummEngine_v2::o2_ifClassOfIs() {
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@ -2702,6 +2702,7 @@ int ScummEngine_v5::getWordVararg(int *ptr) {
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void ScummEngine_v5::decodeParseString() {
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int textSlot;
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const byte *msg;
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switch (_actorToPrintStrFor) {
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case 252:
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@ -2784,19 +2785,21 @@ void ScummEngine_v5::decodeParseString() {
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}
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break;
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case 15: // SO_TEXTSTRING
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_messagePtr = _scriptPointer;
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msg = _scriptPointer;
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_scriptPointer += resStrLen(_scriptPointer)+ 1;
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switch (textSlot) {
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case 0:
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actorTalk();
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actorTalk(msg);
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break;
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case 1:
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drawString(1);
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drawString(1, msg);
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break;
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case 2:
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unkMessage1();
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unkMessage1(msg);
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break;
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case 3:
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unkMessage2();
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unkMessage2(msg);
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break;
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}
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@ -2812,8 +2815,6 @@ void ScummEngine_v5::decodeParseString() {
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_string[textSlot].t_ypos = _string[textSlot].ypos;
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_string[textSlot].t_color = _string[textSlot].color;
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}
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_scriptPointer = _messagePtr;
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return;
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default:
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warning("ScummEngine_v5::decodeParseString: Unhandled case %d", _opcode & 0xF);
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@ -2319,11 +2319,11 @@ void ScummEngine_v6::o6_printEgo() {
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void ScummEngine_v6::o6_talkActor() {
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_actorToPrintStrFor = pop();
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_messagePtr = translateTextAndPlaySpeech(_scriptPointer);
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const byte *msg = translateTextAndPlaySpeech(_scriptPointer);
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_scriptPointer += resStrLen(_scriptPointer) + 1;
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setStringVars(0);
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actorTalk();
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actorTalk(msg);
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}
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void ScummEngine_v6::o6_talkEgo() {
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@ -2507,9 +2507,8 @@ void ScummEngine_v6::o6_kernelSetFunctions() {
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case 17:{
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const byte *message;
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byte buf_input[300], buf_output[300];
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_messagePtr = getStringAddressVar(VAR_STRING2DRAW);
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message = buf_input;
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addMessageToStack(_messagePtr, buf_input, sizeof(buf_input));
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addMessageToStack(getStringAddressVar(VAR_STRING2DRAW), buf_input, sizeof(buf_input));
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if ((_gameId == GID_DIG) && !(_features & GF_DEMO)) {
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byte buf_trans[300];
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char *t_ptr = (char *)buf_input;
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@ -3115,6 +3114,7 @@ void ScummEngine_v6::o6_setBoxSet() {
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void ScummEngine_v6::decodeParseString(int m, int n) {
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byte b;
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const byte *msg;
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b = fetchScriptByte();
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@ -3149,29 +3149,30 @@ void ScummEngine_v6::decodeParseString(int m, int n) {
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_string[m].no_talk_anim = true;
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break;
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case 75: // SO_TEXTSTRING
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_messagePtr = translateTextAndPlaySpeech(_scriptPointer);
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_scriptPointer += resStrLen(_scriptPointer)+ 1;
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msg = translateTextAndPlaySpeech(_scriptPointer);
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_scriptPointer += resStrLen(_scriptPointer) + 1;
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switch (m) {
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case 0:
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actorTalk();
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actorTalk(msg);
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break;
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case 1:
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drawString(1);
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drawString(1, msg);
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break;
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case 2:
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unkMessage1();
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unkMessage1(msg);
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break;
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case 3:
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unkMessage2();
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unkMessage2(msg);
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break;
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}
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return;
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break;
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case 0xFE:
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setStringVars(m);
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if (n)
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_actorToPrintStrFor = pop();
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return;
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break;
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case 0xFF:
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_string[m].t_xpos = _string[m].xpos;
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_string[m].t_ypos = _string[m].ypos;
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@ -3181,7 +3182,7 @@ void ScummEngine_v6::decodeParseString(int m, int n) {
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_string[m].t_right = _string[m].right;
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_string[m].t_color = _string[m].color;
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_string[m].t_charset = _string[m].charset;
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return;
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break;
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default:
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error("decodeParseString: default case 0x%x", b);
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}
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@ -955,8 +955,7 @@ void ScummEngine_v6he::o6_openFile() {
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int mode, len, slot, l, r;
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byte filename[100];
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_messagePtr = _scriptPointer;
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addMessageToStack(_messagePtr, filename, sizeof(filename));
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addMessageToStack(_scriptPointer, filename, sizeof(filename));
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len = resStrLen(_scriptPointer);
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_scriptPointer += len + 1;
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@ -1002,8 +1001,7 @@ void ScummEngine_v6he::o6_deleteFile() {
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int len, r;
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byte filename[100];
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_messagePtr = _scriptPointer;
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addMessageToStack(_messagePtr, filename, sizeof(filename));
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addMessageToStack(_scriptPointer, filename, sizeof(filename));
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len = resStrLen(_scriptPointer);
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_scriptPointer += len + 1;
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@ -1020,8 +1018,7 @@ void ScummEngine_v6he::o6_rename() {
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int len, r1, r2;
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byte filename[100],filename2[100];
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_messagePtr = _scriptPointer;
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addMessageToStack(_messagePtr, filename, sizeof(filename));
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addMessageToStack(_scriptPointer, filename, sizeof(filename));
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len = resStrLen(_scriptPointer);
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_scriptPointer += len + 1;
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@ -1031,8 +1028,7 @@ void ScummEngine_v6he::o6_rename() {
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break;
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}
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_messagePtr = _scriptPointer;
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addMessageToStack(_messagePtr, filename2, sizeof(filename2));
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addMessageToStack(_scriptPointer, filename2, sizeof(filename2));
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len = resStrLen(_scriptPointer);
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_scriptPointer += len + 1;
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@ -1340,22 +1336,19 @@ void ScummEngine_v6he::o6_unknownF4() {
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switch (b) {
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case 1:
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_messagePtr = _scriptPointer;
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addMessageToStack(_messagePtr, filename1, sizeof(filename1));
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addMessageToStack(_scriptPointer, filename1, sizeof(filename1));
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len = resStrLen(_scriptPointer);
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_scriptPointer += len + 1;
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debug(1, "o6_unknownF4(%d, %d, \"%s\")", a, b, _messagePtr);
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debug(1, "o6_unknownF4(%d, %d, \"%s\")", a, b, filename1);
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break;
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case 2:
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_messagePtr = _scriptPointer;
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addMessageToStack(_messagePtr, filename1, sizeof(filename1));
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addMessageToStack(_scriptPointer, filename1, sizeof(filename1));
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len = resStrLen(_scriptPointer);
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_scriptPointer += len + 1;
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_messagePtr = _scriptPointer;
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addMessageToStack(_messagePtr, filename2, sizeof(filename2));
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addMessageToStack(_scriptPointer, filename2, sizeof(filename2));
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len = resStrLen(_scriptPointer);
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_scriptPointer += len + 1;
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@ -1371,8 +1364,7 @@ void ScummEngine_v6he::o6_unknownF9() {
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int len, r;
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byte filename[100];
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_messagePtr = _scriptPointer;
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addMessageToStack(_messagePtr, filename, sizeof(filename));
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addMessageToStack(_scriptPointer, filename, sizeof(filename));
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len = resStrLen(_scriptPointer);
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_scriptPointer += len + 1;
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@ -1413,6 +1405,7 @@ void ScummEngine_v6he::o6_unknownFB() {
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void ScummEngine_v6he::decodeParseString(int m, int n) {
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byte b;
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int c;
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const byte *msg;
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b = fetchScriptByte();
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@ -1447,24 +1440,25 @@ void ScummEngine_v6he::decodeParseString(int m, int n) {
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_string[m].no_talk_anim = true;
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break;
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case 75: // SO_TEXTSTRING
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_messagePtr = translateTextAndPlaySpeech(_scriptPointer);
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_scriptPointer += resStrLen(_scriptPointer)+ 1;
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msg = translateTextAndPlaySpeech(_scriptPointer);
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_scriptPointer += resStrLen(_scriptPointer) + 1;
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switch (m) {
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case 0:
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actorTalk();
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actorTalk(msg);
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break;
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case 1:
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drawString(1);
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drawString(1, msg);
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break;
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case 2:
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unkMessage1();
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unkMessage1(msg);
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break;
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case 3:
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unkMessage2();
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unkMessage2(msg);
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break;
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}
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return;
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break;
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case 0xF9:
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c = pop();
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if (c == 1) {
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@ -1475,12 +1469,12 @@ void ScummEngine_v6he::decodeParseString(int m, int n) {
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getStackList(args, ARRAYSIZE(args));
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}
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warning("decodeParseString case 0xF9 stub");
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return;
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break;
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case 0xFE:
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setStringVars(m);
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if (n)
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_actorToPrintStrFor = pop();
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return;
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break;
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case 0xFF:
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_string[m].t_xpos = _string[m].xpos;
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_string[m].t_ypos = _string[m].ypos;
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@ -1490,7 +1484,7 @@ void ScummEngine_v6he::decodeParseString(int m, int n) {
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_string[m].t_right = _string[m].right;
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_string[m].t_color = _string[m].color;
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_string[m].t_charset = _string[m].charset;
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return;
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break;
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default:
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error("decodeParseString: default case 0x%x", b);
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}
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@ -467,6 +467,7 @@ void ScummEngine_v8::writeVar(uint var, int value) {
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void ScummEngine_v8::decodeParseString(int m, int n) {
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byte b;
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const byte *msg;
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b = fetchScriptByte();
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@ -513,29 +514,30 @@ void ScummEngine_v8::decodeParseString(int m, int n) {
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_string[m].no_talk_anim = true;
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break;
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case 0xD1: // SO_PRINT_STRING
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_messagePtr = translateTextAndPlaySpeech(_scriptPointer);
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_scriptPointer += resStrLen(_scriptPointer)+ 1;
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msg = translateTextAndPlaySpeech(_scriptPointer);
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_scriptPointer += resStrLen(_scriptPointer) + 1;
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switch (m) {
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case 0:
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actorTalk();
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actorTalk(msg);
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break;
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case 1:
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drawString(1);
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drawString(1, msg);
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break;
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case 2:
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unkMessage1();
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unkMessage1(msg);
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break;
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case 3:
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unkMessage2();
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unkMessage2(msg);
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break;
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case 5:{
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byte buffer[256];
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addMessageToStack(_messagePtr, buffer, sizeof(buffer));
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addMessageToStack(msg, buffer, sizeof(buffer));
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enqueueText(buffer, _string[m].xpos, _string[m].ypos, _string[m].color, _string[m].charset, _string[m].center);
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}
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break;
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}
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break;
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case 0xD2: // SO_PRINT_WRAP Set print wordwrap
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//warning("decodeParseString: SO_PRINT_WRAP");
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@ -775,7 +775,7 @@ public:
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SentenceTab _sentence[NUM_SENTENCE];
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StringTab _string[6];
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int16 _talkDelay;
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void actorTalk();
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void actorTalk(const byte *msg);
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void stopTalk();
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int talkingActor(); // Wrapper around VAR_TALK_ACTOR for V1 Maniac
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void talkingActor(int variable);
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@ -1063,14 +1063,14 @@ protected:
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void initCharset(int charset);
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void CHARSET_1();
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void drawString(int a);
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void drawString(int a, const byte *msg);
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const byte *addMessageToStack(const byte *msg, byte *dstBuffer, int dstBufferSize);
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void addIntToStack(int var);
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void addVerbToStack(int var);
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void addNameToStack(int var);
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void addStringToStack(int var);
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void unkMessage1();
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void unkMessage2();
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void unkMessage1(const byte *msg);
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void unkMessage2(const byte *msg);
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public:
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void clearMsgQueue(); // Used by Actor::putActor
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protected:
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@ -46,9 +46,9 @@ void ScummEngine::setStringVars(int slot) {
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st->charset = st->t_charset;
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}
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void ScummEngine::unkMessage1() {
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void ScummEngine::unkMessage1(const byte *msg) {
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byte buffer[100];
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_messagePtr = addMessageToStack(_messagePtr, buffer, sizeof(buffer));
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_messagePtr = addMessageToStack(msg, buffer, sizeof(buffer));
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// if ((_gameId == GID_CMI) && _debugMode) { // In CMI, unkMessage1 is used for printDebug output
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if ((buffer[0] != 0xFF) && _debugMode) {
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@ -71,13 +71,13 @@ void ScummEngine::unkMessage1() {
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}
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}
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void ScummEngine::unkMessage2() {
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void ScummEngine::unkMessage2(const byte *msg) {
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// Original COMI used different code at this point.
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// Seemed to use blastText for the messages
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byte buf[100];
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const byte *tmp;
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tmp = _messagePtr = addMessageToStack(_messagePtr, buf, sizeof(buf));
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tmp = _messagePtr = addMessageToStack(msg, buf, sizeof(buf));
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if (_string[3].color == 0)
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_string[3].color = 4;
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@ -339,14 +339,14 @@ void ScummEngine::CHARSET_1() {
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_charset->_mask = _charset->_str;
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}
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void ScummEngine::drawString(int a) {
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void ScummEngine::drawString(int a, const byte *msg) {
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byte buf[256];
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byte *space;
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int i, c;
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byte fontHeight = 0;
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uint color;
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_messagePtr = addMessageToStack(_messagePtr, buf, sizeof(buf));
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_messagePtr = addMessageToStack(msg, buf, sizeof(buf));
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_charset->_top = _string[a].ypos + _screenTop;
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_charset->_startLeft = _charset->_left = _string[a].xpos;
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@ -228,18 +228,18 @@ void ScummEngine::redrawV2Inventory() {
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_string[1].xpos = v2_mouseover_boxes[i].rect.left;
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_string[1].color = v2_mouseover_boxes[i].color;
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_messagePtr = getObjOrActorName(obj);
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assert(_messagePtr);
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const byte *tmp = getObjOrActorName(obj);
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assert(tmp);
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// Prevent inventory entries from overflowing by truncating the text
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// after 144/8 = 18 chars
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byte msg[18 + 1];
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msg[18] = 0;
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strncpy((char *)msg, (const char *)_messagePtr, 18);
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_messagePtr = msg;
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strncpy((char *)msg, (const char *)tmp, 18);
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// Draw it
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drawString(1);
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drawString(1, msg);
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}
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@ -248,8 +248,7 @@ void ScummEngine::redrawV2Inventory() {
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_string[1].xpos = v2_mouseover_boxes[kInventoryUpArrow].rect.left;
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_string[1].ypos = v2_mouseover_boxes[kInventoryUpArrow].rect.top + vs->topline;
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_string[1].color = v2_mouseover_boxes[kInventoryUpArrow].color;
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_messagePtr = (const byte *)" \1\2";
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drawString(1);
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drawString(1, (const byte *)" \1\2");
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}
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// If necessary, draw "down" arrow
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@ -257,8 +256,7 @@ void ScummEngine::redrawV2Inventory() {
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_string[1].xpos = v2_mouseover_boxes[kInventoryDownArrow].rect.left;
|
||||
_string[1].ypos = v2_mouseover_boxes[kInventoryDownArrow].rect.top + vs->topline;
|
||||
_string[1].color = v2_mouseover_boxes[kInventoryDownArrow].color;
|
||||
_messagePtr = (const byte *)" \3\4";
|
||||
drawString(1);
|
||||
drawString(1, (const byte *)" \3\4");
|
||||
}
|
||||
}
|
||||
|
||||
@ -397,19 +395,18 @@ void ScummEngine::drawVerb(int verb, int mode) {
|
||||
verb += _inventoryOffset;
|
||||
*/
|
||||
|
||||
_messagePtr = getResourceAddress(rtVerb, verb);
|
||||
if (!_messagePtr)
|
||||
const byte *msg = getResourceAddress(rtVerb, verb);
|
||||
if (!msg)
|
||||
return;
|
||||
assert(_messagePtr);
|
||||
|
||||
if ((_version == 8) && (_messagePtr[0] == '/')) {
|
||||
translateText(_messagePtr, _transText);
|
||||
_messagePtr = _transText;
|
||||
if ((_version == 8) && (msg[0] == '/')) {
|
||||
translateText(msg, _transText);
|
||||
msg = _transText;
|
||||
}
|
||||
|
||||
tmp = _charset->_center;
|
||||
_charset->_center = 0;
|
||||
drawString(4);
|
||||
drawString(4, msg);
|
||||
_charset->_center = tmp;
|
||||
|
||||
vs->curRect.right = _charset->_str.right;
|
||||
|
Loading…
Reference in New Issue
Block a user