proper mouse transparancy fix, should work for all cursors now

svn-id: r8338
This commit is contained in:
Joost Peters 2003-06-05 23:18:10 +00:00
parent 1200d5997e
commit ba81aa9f76
2 changed files with 18 additions and 10 deletions

View File

@ -87,15 +87,16 @@ SkyMouse::SkyMouse(OSystem *system, SkyDisk *skyDisk) {
_maskHeight = 6;
_miceData = _skyDisk->loadFile(MICE_FILE, NULL);
fixMouseTransparency(_miceData, _skyDisk->_lastLoadedFileSize);
_mouseData2 = _miceData;
uint16 width = FROM_LE_16(((struct dataFileHeader *)_miceData)->s_width);
uint16 height = FROM_LE_16(((struct dataFileHeader *)_miceData)->s_height);
_savedData = (byte *)malloc((width * height) + sizeof(struct dataFileHeader));
//load in the object mouse file
_objectMouseData = _skyDisk->loadFile(MICE_FILE + 1, NULL);
fixMouseTransparency(_objectMouseData, _skyDisk->_lastLoadedFileSize);
_mouseWidth = 1;
_mouseHeight = 1;
//_systemFlags |= SF_MOUSE;;
@ -109,6 +110,7 @@ SkyMouse::~SkyMouse( ){
void SkyMouse::replaceMouseCursors(uint16 fileNo) {
_skyDisk->loadFile(fileNo, _objectMouseData);
fixMouseTransparency(_objectMouseData, _skyDisk->_lastLoadedFileSize);
}
bool SkyMouse::fnAddHuman(void) {
@ -170,13 +172,20 @@ void SkyMouse::drawNewMouse() {
//original sky uses different colors for transparency than our backends do,
//so we simply swap our "transparent"-white with another one.
void SkyMouse::fixMouseTransparency(byte *mouseData) {
for (int i = 0; i < (_mouseWidth * _mouseHeight); i++) {
if (mouseData[i] == 255)
mouseData[i] = 242;
else
if (mouseData[i] == 0)
mouseData[i] = 255;
void SkyMouse::fixMouseTransparency(byte *mouseData, uint32 size) {
uint32 curPos = sizeof(struct dataFileHeader);
uint32 cursorSize = ((struct dataFileHeader *)mouseData)->s_sp_size;
while (curPos < size) {
byte *cursor = mouseData + curPos;
for (uint32 i = 0; i < cursorSize; i++) {
if (cursor[i] == 255)
cursor[i] = 242;
else
if (cursor[i] == 0)
cursor[i] = 255;
}
curPos += cursorSize;
}
}
@ -194,7 +203,6 @@ void SkyMouse::spriteMouse(uint16 frameNum, uint8 mouseX, uint8 mouseY) {
//_system->set_mouse_cursor(_mouseData2, _mouseWidth, _mouseHeight, mouseX, mouseY);
// there's something wrong about the mouse's hotspot. using 0/0 works fine.
fixMouseTransparency(_mouseData2);
_system->set_mouse_cursor(_mouseData2, _mouseWidth, _mouseHeight, 0, 0);
if (frameNum == MOUSE_BLANK) _system->show_mouse(false);
else _system->show_mouse(true);

View File

@ -54,7 +54,7 @@ protected:
void pointerEngine(void);
void buttonEngine1(void);
void fixMouseTransparency(byte *mouseData);
void fixMouseTransparency(byte *mouseData, uint32 size);
uint16 _eMouseB;
uint16 _bMouseB;