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FULLPIPE: Implement sceneHandler18_clickBoard()
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@ -388,7 +388,18 @@ int scene19_updateCursor() {
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}
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void sceneHandler18_clickBoard() {
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warning("STUB: sceneHandler18_clickBoard()");
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if (ABS(967 - g_fp->_aniMan->_ox) > 1 || ABS(379 - g_fp->_aniMan->_oy) > 1 || g_fp->_aniMan->_statics->_staticsId != ST_MAN_RIGHT) {
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MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 967, 379, 1, ST_MAN_RIGHT);
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ExCommand *ex = new ExCommand(0, 17, MSG_SC18_MANREADY, 0, 0, 0, 1, 0, 0, 0);
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ex->_excFlags = 2;
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mq->addExCommandToEnd(ex);
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postExCommand(g_fp->_aniMan->_id, 2, 967, 379, 0, -1);
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} else {
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g_vars->scene18_var28 = 1;
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}
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}
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void sceneHandler18and19_showManJump() {
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