SCI: patch for camelot sierra bug fixes #3614969

fixes sierra script bug for Conquests of Camelot (peeking through window)
This commit is contained in:
m-kiewitz 2013-09-22 02:26:19 +02:00
parent fa41ee132b
commit bac818ccb7

View File

@ -58,6 +58,58 @@ struct SciScriptSignature {
// - if not EOS, an adjust offset and the actual bytes // - if not EOS, an adjust offset and the actual bytes
// - rinse and repeat // - rinse and repeat
// ===========================================================================
// Conquests of Camelot
// At the bazaar in Jerusalem, it's possible to see a girl taking a shower.
// If you get too close, you get warned by the father - if you don't get away,
// he will kill you.
// Instead of walking there manually, it's also possible to enter "look window"
// and ego will automatically walk to the window. It seems that this is something
// that wasn't properly implemented, because instead of getting killed, you will
// get an "Oops" message in Sierra SCI.
//
// This is caused by peepingTom in script 169 not getting properly initialized.
// peepingTom calls the object behind global b9h. This global variable is
// properly initialized, when walking there manually (method fawaz::doit).
// When you instead walk there automatically (method fawaz::handleEvent), that
// global isn't initialized, which then results in the Oops-message in Sierra SCI
// and an error message in ScummVM/SCI.
//
// We fix the script by patching in a jump to the proper code inside fawaz::doit.
// Responsible method: fawaz::handleEvent
// Fixes bug #3614969
const byte camelotSignaturePeepingTom[] = {
5,
0x72, 0x7e, 0x07, // lofsa fawaz <-- start of proper initializion code
0xa1, 0xb9, // sag b9h
+255, 0,
+255, 0,
+61, 19, // skip 571 bytes
0x39, 0x7a, // pushi 7a <-- initialization code when walking automatically
0x78, // push1
0x7a, // push2
0x38, 0xa9, 0x00, // pushi 00a9 - script 169
0x78, // push1
0x43, 0x02, 0x04, // call kScriptID
0x36, // push
0x81, 0x00, // lag 00
0x4a, 0x06, // send 06
0x32, 0x20, 0x05, // jmp [end of fawaz::handleEvent]
0
};
const uint16 camelotPatchPeepingTom[] = {
PATCH_ADDTOOFFSET | +576,
0x32, 0xbd, 0xfd, // jmp to fawaz::doit / properly init peepingTom code
PATCH_END
};
// script, description, magic DWORD, adjust
const SciScriptSignature camelotSignatures[] = {
{ 62, "fix peepingTom Sierra bug", 1, PATCH_MAGICDWORD(0x7e, 0x07, 0xa1, 0xb9), -1, camelotSignaturePeepingTom, camelotPatchPeepingTom },
SCI_SIGNATUREENTRY_TERMINATOR
};
// =========================================================================== // ===========================================================================
// stayAndHelp::changeState (0) is called when ego swims to the left or right // stayAndHelp::changeState (0) is called when ego swims to the left or right
// boundaries of room 660. Normally a textbox is supposed to get on screen // boundaries of room 660. Normally a textbox is supposed to get on screen
@ -1554,6 +1606,9 @@ int32 Script::findSignature(const SciScriptSignature *signature, const byte *scr
void Script::matchSignatureAndPatch(uint16 scriptNr, byte *scriptData, const uint32 scriptSize) { void Script::matchSignatureAndPatch(uint16 scriptNr, byte *scriptData, const uint32 scriptSize) {
const SciScriptSignature *signatureTable = NULL; const SciScriptSignature *signatureTable = NULL;
switch (g_sci->getGameId()) { switch (g_sci->getGameId()) {
case GID_CAMELOT:
signatureTable = camelotSignatures;
break;
case GID_ECOQUEST: case GID_ECOQUEST:
signatureTable = ecoquest1Signatures; signatureTable = ecoquest1Signatures;
break; break;