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SCI: patch for camelot sierra bug fixes #3614969
fixes sierra script bug for Conquests of Camelot (peeking through window)
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@ -58,6 +58,58 @@ struct SciScriptSignature {
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// - if not EOS, an adjust offset and the actual bytes
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// - rinse and repeat
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// ===========================================================================
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// Conquests of Camelot
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// At the bazaar in Jerusalem, it's possible to see a girl taking a shower.
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// If you get too close, you get warned by the father - if you don't get away,
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// he will kill you.
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// Instead of walking there manually, it's also possible to enter "look window"
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// and ego will automatically walk to the window. It seems that this is something
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// that wasn't properly implemented, because instead of getting killed, you will
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// get an "Oops" message in Sierra SCI.
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//
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// This is caused by peepingTom in script 169 not getting properly initialized.
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// peepingTom calls the object behind global b9h. This global variable is
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// properly initialized, when walking there manually (method fawaz::doit).
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// When you instead walk there automatically (method fawaz::handleEvent), that
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// global isn't initialized, which then results in the Oops-message in Sierra SCI
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// and an error message in ScummVM/SCI.
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//
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// We fix the script by patching in a jump to the proper code inside fawaz::doit.
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// Responsible method: fawaz::handleEvent
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// Fixes bug #3614969
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const byte camelotSignaturePeepingTom[] = {
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5,
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0x72, 0x7e, 0x07, // lofsa fawaz <-- start of proper initializion code
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0xa1, 0xb9, // sag b9h
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+255, 0,
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+255, 0,
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+61, 19, // skip 571 bytes
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0x39, 0x7a, // pushi 7a <-- initialization code when walking automatically
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0x78, // push1
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0x7a, // push2
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0x38, 0xa9, 0x00, // pushi 00a9 - script 169
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0x78, // push1
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0x43, 0x02, 0x04, // call kScriptID
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0x36, // push
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0x81, 0x00, // lag 00
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0x4a, 0x06, // send 06
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0x32, 0x20, 0x05, // jmp [end of fawaz::handleEvent]
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0
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};
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const uint16 camelotPatchPeepingTom[] = {
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PATCH_ADDTOOFFSET | +576,
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0x32, 0xbd, 0xfd, // jmp to fawaz::doit / properly init peepingTom code
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PATCH_END
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};
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// script, description, magic DWORD, adjust
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const SciScriptSignature camelotSignatures[] = {
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{ 62, "fix peepingTom Sierra bug", 1, PATCH_MAGICDWORD(0x7e, 0x07, 0xa1, 0xb9), -1, camelotSignaturePeepingTom, camelotPatchPeepingTom },
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SCI_SIGNATUREENTRY_TERMINATOR
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};
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// ===========================================================================
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// stayAndHelp::changeState (0) is called when ego swims to the left or right
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// boundaries of room 660. Normally a textbox is supposed to get on screen
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@ -1554,6 +1606,9 @@ int32 Script::findSignature(const SciScriptSignature *signature, const byte *scr
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void Script::matchSignatureAndPatch(uint16 scriptNr, byte *scriptData, const uint32 scriptSize) {
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const SciScriptSignature *signatureTable = NULL;
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switch (g_sci->getGameId()) {
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case GID_CAMELOT:
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signatureTable = camelotSignatures;
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break;
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case GID_ECOQUEST:
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signatureTable = ecoquest1Signatures;
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break;
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