Partial fix for walking speed in IHNM.

svn-id: r26999
This commit is contained in:
Eugene Sandulenko 2007-05-28 16:36:18 +00:00
parent 97afe587d2
commit baea10979c

View File

@ -1406,7 +1406,11 @@ void Actor::handleActions(int msec, bool setup) {
}
}
speed = (ACTOR_LMULT * 2 * actor->_screenScale + 63) / 256;
if(_vm->getGameType() == GType_ITE)
speed = (ACTOR_LMULT * 2 * actor->_screenScale + 63) / 256;
else
speed = (72 * actor->_screenScale + 128) / 256;
if (speed < 1) {
speed = 1;
}