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CHEWY: Fix endless loop at start of room 0 feeding
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@ -74,7 +74,7 @@ bool Room0::timer(int16 timerNr, int16 aniNr) {
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if (_G(timer_action_ctr) > 0) {
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_G(uhr)->resetTimer(timerNr, 0);
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--_G(timer_action_ctr);
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} else if (!is_chewy_busy()) {
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} else if (!is_chewy_busy() && _G(flags).AutoAniPlay == 0) {
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if (!_G(gameState).R0FueterLab)
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_G(timer_action_ctr) = 2;
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