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Add defines for DOS demo resource numbers.
svn-id: r19001
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@ -200,17 +200,15 @@ static GameResourceDescription ITE_Resources = {
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};
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static GameResourceDescription ITEDemo_Resources = {
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318, // Scene lookup table RN
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146, // Script lookup table RN
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2,
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3,
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3, // FIXME: should be 4 but it is an empty resource.
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// Proper fix would be not load options panel when demo is running
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5,
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6,
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80,
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8,
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9
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RID_ITEDEMO_SCENE_LUT, // Scene lookup table RN
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RID_ITEDEMO_SCRIPT_LUT, // Script lookup table RN
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RID_ITEDEMO_CONVERSE_PANEL,
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RID_ITEDEMO_OPTION_PANEL,
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RID_ITEDEMO_MAIN_SPRITES,
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RID_ITEDEMO_MAIN_PANEL_SPRITES,
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RID_ITEDEMO_DEFAULT_PORTRAITS,
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RID_ITEDEMO_MAIN_STRINGS,
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RID_ITEDEMO_ACTOR_NAMES
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};
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// Inherit the Earth - DOS Demo version
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@ -34,6 +34,9 @@ namespace Saga {
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#define RID_ITE_SCENE_LUT 1806
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#define RID_ITE_SCRIPT_LUT 216
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#define RID_ITEDEMO_SCENE_LUT 318
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#define RID_ITEDEMO_SCRIPT_LUT 146
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#define RID_IHNM_SCENE_LUT 1272
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#define RID_IHNM_SCRIPT_LUT 29
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#define RID_IHNM_SFX_LUT 265
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@ -61,6 +64,8 @@ namespace Saga {
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#define ITE_DEFAULT_SCENE 32
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#define IHNM_DEFAULT_SCENE 151
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#define ITEDEMO_DEFAULT_SCENE 68
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// FONTS
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#define RID_MEDIUM_FONT 0
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#define RID_BIG_FONT 1
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@ -76,6 +81,15 @@ namespace Saga {
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#define RID_ITE_ACTOR_NAMES 36 //actors names
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#define RID_ITE_DEFAULT_PORTRAITS 125
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#define RID_ITEDEMO_MAIN_PANEL 2
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#define RID_ITEDEMO_CONVERSE_PANEL 3
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#define RID_ITEDEMO_OPTION_PANEL 3 // FIXME: should be 4 but it is an empty resource.
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#define RID_ITEDEMO_MAIN_SPRITES 5 // Proper fix would be not load options panel when demo is running
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#define RID_ITEDEMO_MAIN_PANEL_SPRITES 6
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#define RID_ITEDEMO_MAIN_STRINGS 8 //main strings
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#define RID_ITEDEMO_ACTOR_NAMES 9 //actors names
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#define RID_ITEDEMO_DEFAULT_PORTRAITS 80
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#define RID_ITE_TYCHO_MAP 1686
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#define RID_ITE_SPR_XHAIR1 (73 + 9)
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#define RID_ITE_SPR_XHAIR2 (74 + 9)
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