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HUGO: Fix 2 uninitialized variables
svn-id: r55788
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parent
69a88e315c
commit
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@ -45,6 +45,9 @@ namespace Hugo {
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Screen::Screen(HugoEngine *vm) : _vm(vm) {
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_mainPalette = 0;
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_curPalette = 0;
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_dlAddIndex = 0;
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_dlRestoreIndex = 0;
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for (int i = 0; i < kNumFonts; i++) {
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_arrayFont[i] = 0;
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fontLoadedFl[i] = false;
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@ -55,17 +58,15 @@ Screen::Screen(HugoEngine *vm) : _vm(vm) {
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_dlBlistList[i].dx = 0;
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_dlBlistList[i].dy = 0;
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}
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for (int i = 0; i < kRectListSize; i++) {
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_dlRestoreList[i].x = 0;
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_dlRestoreList[i].y = 0;
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_dlRestoreList[i].dx = 0;
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_dlRestoreList[i].dy = 0;
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}
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for (int i = 0; i < kRectListSize; i++) {
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_dlAddList[i].x = 0;
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_dlAddList[i].y = 0;
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_dlAddList[i].dx = 0;
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_dlAddList[i].dy = 0;
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_dlRestoreList[i].x = 0;
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_dlRestoreList[i].y = 0;
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_dlRestoreList[i].dx = 0;
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_dlRestoreList[i].dy = 0;
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}
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}
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@ -64,6 +64,7 @@ void intro_v1d::introInit() {
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surf.pixels = _vm->_screen->getFrontBuffer();
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surf.pitch = 320;
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surf.bytesPerPixel = 1;
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_vm->_screen->displayList(kDisplayInit);
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}
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bool intro_v1d::introPlay() {
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@ -206,6 +207,7 @@ void intro_v2d::preNewGame() {
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}
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void intro_v2d::introInit() {
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_vm->_screen->displayList(kDisplayInit);
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_vm->_file->readBackground(_vm->_numScreens - 1); // display splash screen
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surf.w = 320;
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surf.h = 200;
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@ -251,6 +253,7 @@ void intro_v3d::preNewGame() {
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}
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void intro_v3d::introInit() {
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_vm->_screen->displayList(kDisplayInit);
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_vm->_file->readBackground(_vm->_numScreens - 1); // display splash screen
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surf.w = 320;
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surf.h = 200;
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@ -365,9 +368,8 @@ void intro_v3w::preNewGame() {
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* Hugo 3 - show map and set up for introPlay()
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*/
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void intro_v3w::introInit() {
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_vm->_screen->displayList(kDisplayInit);
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_vm->_file->readBackground(_vm->_numScreens - 1); // display splash screen
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_vm->_screen->displayBackground();
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g_system->updateScreen();
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g_system->delayMillis(3000);
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