Add config file format documentation update, part of patch #750001

svn-id: r9366
This commit is contained in:
Travis Howell 2003-08-01 14:46:56 +00:00
parent 35dbf2fe3a
commit bc7a43dc41

44
README
View File

@ -765,6 +765,50 @@ An example config file looks as follows:
music_driver=windows
amiga=true
The following keywords are recognized:
amiga bool Tells ScummVM whether or not a game is the
Amiga version
basename string
path string The path to where a game's data files are
read_only bool If true, ScummVM will never try to overwrite
the configuration file.
save_slot
savepath The path to where a game will store its
savegames.
versioninfo string The version of the ScummVM that created the
configuration file.
gameid string The real id of a game. Useful if you have
several versions of the same game, and want
different aliases for them. See the example.
description string The description of the game as it will appear
in the launcher.
language string Specify language (en, de, fr, it, pt, es, jp,
zh, kr, hb)
nosubtitles bool Set to true to suppress subtitles.
talkspeed number Text speed (default: 60)
fullscreen bool Fullscreen mode
gfx_mode string Graphics mode (normal, 2x, 3x, 2xsai,
super2xsai, supereagle, advmame2x, advmame3x,
tv2x, dotmatrix)
cdrom int Number of CD-ROM unit to use for audio. If
negative, don't even try to access the CD-ROM.
master_volume int The master volume setting (0-255)
music_driver string The music engine to use.
music_volume int The music volume setting (0-255)
multi_midi bool If true, enable combination Adlib and native
MIDI.
native_mt32 bool If true, disable GM emulation and assume that
there is a true Roland MT-32 available.
sfx_volume int The sfx volume setting (0-255)
tempo int The music tempo (50-200) (default: 100)
debuglevel int Enable debug output. The higher number, the
more verbose output.
Credits: