From bc8ead4a7c9b04e76d186d961d3269ba3d8e6353 Mon Sep 17 00:00:00 2001 From: aryanrawlani28 Date: Thu, 20 Aug 2020 01:05:15 +0530 Subject: [PATCH] AGOS: GUI: U32: Remove redundant code --- engines/agos/saveload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index d89d8f5ec3c..8f3320b48bf 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -134,7 +134,7 @@ void AGOSEngine::quickLoadOrSave() { if ((getGameType() == GType_SIMON2 && _boxStarHeight == 200) || (getGameType() == GType_SIMON1 && (getFeatures() & GF_DEMO)) || _mouseHideCount || _showPreposition) { - buf = Common::U32String::format(_("Quick load or save game isn't supported in this location")); + buf = _("Quick load or save game isn't supported in this location"); GUI::MessageDialog dialog(buf); dialog.runModal(); return;