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FULLPIPE: Implement sceneHandler18and19_showBoyJumpTo()
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@ -888,6 +888,7 @@ namespace Fullpipe {
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#define MSG_SC18_SHOWMANJUMP 1510
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#define MSG_SC18_SHOWMANJUMPTO 1508
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#define MV_BOY18_JUMPTO 1481
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#define MV_KSL_INBOY 1491
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#define MV_KSL_INGIRL 1493
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#define MV_KSL_INMAN 1504
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#define MV_KSL_SWING 1460
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@ -901,6 +902,7 @@ namespace Fullpipe {
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#define PIC_SC18_RTRUBA 1520
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#define SND_18_006 3906
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#define SND_18_010 4994
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#define ST_KSL_JUMPBOY 1492
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#define ST_KSL_JUMPGIRL 1494
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#define ST_KSL_JUMPMAN 1505
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@ -411,6 +411,7 @@ void sceneHandler18_showManJumpTo() {
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void sceneHandler18and19_showGirlJumpTo() {
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g_vars->scene18_girl->stopAnim_maybe();
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g_vars->scene18_girl->hide();
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g_vars->scene18_var07[g_vars->scene18_var33]->sflags = 4;
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g_vars->scene18_var07[g_vars->scene18_var33]->ani->changeStatics2(ST_KSL_JUMPGIRL);
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@ -425,7 +426,15 @@ void sceneHandler18and19_showGirlJump() {
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}
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void sceneHandler18and19_showBoyJumpTo() {
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warning("STUB: sceneHandler18and19_showBoyJumpTo()");
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g_vars->scene18_boy->stopAnim_maybe();
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g_vars->scene18_boy->hide();
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g_vars->scene18_var07[g_vars->scene18_var33]->sflags = 2;
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g_vars->scene18_var07[g_vars->scene18_var33]->ani->changeStatics2(ST_KSL_JUMPBOY);
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g_vars->scene18_var07[g_vars->scene18_var33]->ani->startAnim(MV_KSL_INBOY, 0, -1);
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g_vars->scene18_var23--;
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g_vars->scene18_var24--;
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}
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void sceneHandler18and19_showBoyJump() {
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