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SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games
svn-id: r24616
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6fb623284c
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@ -1879,17 +1879,9 @@ void ScummEngine_v5::o5_roomOps() {
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setScaleSlot(e - 1, 0, b, a, 0, d, c);
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break;
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case 8: // SO_ROOM_INTENSITY
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if (_game.features & GF_SMALL_HEADER) {
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if (_game.version != 3) {
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a = getVarOrDirectWord(PARAM_1);
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b = getVarOrDirectWord(PARAM_2);
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}
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c = getVarOrDirectWord(PARAM_3);
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} else {
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a = getVarOrDirectByte(PARAM_1);
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b = getVarOrDirectByte(PARAM_2);
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c = getVarOrDirectByte(PARAM_3);
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}
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a = getVarOrDirectByte(PARAM_1);
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b = getVarOrDirectByte(PARAM_2);
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c = getVarOrDirectByte(PARAM_3);
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darkenPalette(a, a, a, b, c);
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break;
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case 9: // SO_ROOM_SAVEGAME
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