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JANITORIAL: Fix avaliable typo in editgamedialog.cpp
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@ -429,7 +429,7 @@ void EditGameDialog::open() {
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_langPopUp->setSelectedTag((uint32)Common::UNK_LANG);
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}
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if (_langPopUp->numEntries() <= 3) { // If only one language is avaliable
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if (_langPopUp->numEntries() <= 3) { // If only one language is available
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_langPopUpDesc->setEnabled(false);
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_langPopUp->setEnabled(false);
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}
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