JANITORIAL: Fix avaliable typo in editgamedialog.cpp

This commit is contained in:
Hubert Maier 2024-05-14 09:19:33 +02:00 committed by Eugene Sandulenko
parent 2b102beb6c
commit bcfacb98e8

View File

@ -429,7 +429,7 @@ void EditGameDialog::open() {
_langPopUp->setSelectedTag((uint32)Common::UNK_LANG);
}
if (_langPopUp->numEntries() <= 3) { // If only one language is avaliable
if (_langPopUp->numEntries() <= 3) { // If only one language is available
_langPopUpDesc->setEnabled(false);
_langPopUp->setEnabled(false);
}