Replaced ManagedList with Common::SharedPtr in lure's sound system

svn-id: r31419
This commit is contained in:
Filippos Karapetis 2008-04-06 11:12:42 +00:00
parent 6060900ce0
commit bd1224e36c
2 changed files with 33 additions and 28 deletions

View File

@ -94,10 +94,10 @@ SoundManager::~SoundManager() {
void SoundManager::saveToStream(WriteStream *stream) {
debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::saveToStream");
ManagedList<SoundDescResource *>::iterator i;
SoundListIterator i;
for (i = _activeSounds.begin(); i != _activeSounds.end(); ++i) {
SoundDescResource *rec = *i;
SoundDescResource *rec = (*i).get();
stream->writeByte(rec->soundNumber);
}
stream->writeByte(0xff);
@ -222,7 +222,7 @@ void SoundManager::addSound(uint8 soundIndex, bool tidyFlag) {
newEntry->volume = rec.volume;
else /* resource volumes do not seem to work well with our adlib emu */
newEntry->volume = 240; /* 255 causes clipping with adlib */
_activeSounds.push_back(newEntry);
_activeSounds.push_back(SoundList::value_type(newEntry));
musicInterface_Play(rec.soundNumber, channelCtr, numChannels);
musicInterface_SetVolume(channelCtr, newEntry->volume);
@ -280,10 +280,10 @@ uint8 SoundManager::descIndexOf(uint8 soundNumber) {
SoundDescResource *SoundManager::findSound(uint8 soundNumber) {
debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::findSound soundNumber=%d", soundNumber);
ManagedList<SoundDescResource *>::iterator i;
SoundListIterator i;
for (i = _activeSounds.begin(); i != _activeSounds.end(); ++i) {
SoundDescResource *rec = *i;
SoundDescResource *rec = (*i).get();
if (rec->soundNumber == soundNumber) {
debugC(ERROR_INTERMEDIATE, kLureDebugSounds, "SoundManager::findSound - sound found");
@ -298,10 +298,10 @@ SoundDescResource *SoundManager::findSound(uint8 soundNumber) {
void SoundManager::tidySounds() {
debugC(ERROR_INTERMEDIATE, kLureDebugSounds, "SoundManager::tidySounds");
ManagedList<SoundDescResource *>::iterator i = _activeSounds.begin();
SoundListIterator i = _activeSounds.begin();
while (i != _activeSounds.end()) {
SoundDescResource *rec = *i;
SoundDescResource *rec = (*i).get();
if (musicInterface_CheckPlaying(rec->soundNumber))
// Still playing, so move to next entry
@ -319,10 +319,10 @@ void SoundManager::removeSounds() {
debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::removeSounds");
bellsBodge();
ManagedList<SoundDescResource *>::iterator i = _activeSounds.begin();
SoundListIterator i = _activeSounds.begin();
while (i != _activeSounds.end()) {
SoundDescResource *rec = *i;
SoundDescResource *rec = (*i).get();
if ((rec->flags & SF_IN_USE) != 0)
musicInterface_Stop(rec->soundNumber);
@ -333,10 +333,10 @@ void SoundManager::removeSounds() {
void SoundManager::restoreSounds() {
debugC(ERROR_BASIC, kLureDebugSounds, "SoundManager::restoreSounds");
ManagedList<SoundDescResource *>::iterator i = _activeSounds.begin();
SoundListIterator i = _activeSounds.begin();
while (i != _activeSounds.end()) {
SoundDescResource *rec = *i;
SoundDescResource *rec = (*i).get();
if ((rec->numChannels != 0) && ((rec->flags & SF_RESTORE) != 0)) {
Common::set_to(_channelsInUse+rec->channel, _channelsInUse+rec->channel+rec->numChannels, true);
@ -361,9 +361,9 @@ void SoundManager::fadeOut() {
inProgress = false;
g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i;
MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i;
MidiMusic *music = (*i).get();
if (music->getVolume() > 0) {
inProgress = true;
music->setVolume(music->getVolume() >= 10 ? (music->getVolume() - 10) : 0);
@ -420,7 +420,7 @@ void SoundManager::musicInterface_Play(uint8 soundNumber, uint8 channelNumber, u
g_system->lockMutex(_soundMutex);
MidiMusic *sound = new MidiMusic(_driver, _channelsInner, channelNumber, soundNum,
isMusic, numChannels, soundStart, dataSize);
_playingSounds.push_back(sound);
_playingSounds.push_back(MusicList::value_type(sound));
g_system->unlockMutex(_soundMutex);
}
@ -433,9 +433,9 @@ void SoundManager::musicInterface_Stop(uint8 soundNumber) {
uint8 soundNum = soundNumber & 0x7f;
g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i;
MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i;
MidiMusic *music = (*i).get();
if (music->soundNumber() == soundNum) {
_playingSounds.erase(i);
break;
@ -454,9 +454,9 @@ bool SoundManager::musicInterface_CheckPlaying(uint8 soundNumber) {
bool result = false;
g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i;
MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i;
MidiMusic *music = (*i).get();
if (music->soundNumber() == soundNum) {
result = true;
break;
@ -476,9 +476,9 @@ void SoundManager::musicInterface_SetVolume(uint8 channelNum, uint8 volume) {
musicInterface_TidySounds();
g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i;
MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i;
MidiMusic *music = (*i).get();
if (music->channelNumber() == channelNum)
music->setVolume(volume);
}
@ -493,9 +493,9 @@ void SoundManager::musicInterface_KillAll() {
musicInterface_TidySounds();
g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i;
MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i;
MidiMusic *music = (*i).get();
music->stopMusic();
}
@ -526,9 +526,9 @@ void SoundManager::musicInterface_TidySounds() {
debugC(ERROR_DETAILED, kLureDebugSounds, "musicInterface_TidySounds");
g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i = _playingSounds.begin();
MusicListIterator i = _playingSounds.begin();
while (i != _playingSounds.end()) {
MidiMusic *music = *i;
MidiMusic *music = (*i).get();
if (!music->isPlaying())
i = _playingSounds.erase(i);
else
@ -548,9 +548,9 @@ void SoundManager::doTimer() {
g_system->lockMutex(_soundMutex);
ManagedList<MidiMusic *>::iterator i;
MusicListIterator i;
for (i = _playingSounds.begin(); i != _playingSounds.end(); ++i) {
MidiMusic *music = *i;
MidiMusic *music = (*i).get();
if (music->isPlaying())
music->onTimer();
}

View File

@ -27,6 +27,7 @@
#include "lure/memory.h"
#include "common/singleton.h"
#include "common/ptr.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
@ -108,8 +109,12 @@ private:
int _numDescs;
SoundDescResource *soundDescs() { return (SoundDescResource *) _descs->data(); }
MidiDriver *_driver;
ManagedList<SoundDescResource *> _activeSounds;
ManagedList<MidiMusic *> _playingSounds;
typedef Common::List<Common::SharedPtr<SoundDescResource> > SoundList;
typedef SoundList::iterator SoundListIterator;
SoundList _activeSounds;
typedef Common::List<Common::SharedPtr<MidiMusic> > MusicList;
typedef MusicList::iterator MusicListIterator;
MusicList _playingSounds;
ChannelEntry _channelsInner[NUM_CHANNELS];
bool _channelsInUse[NUM_CHANNELS];
bool _isPlaying;