Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter

svn-id: r23857
This commit is contained in:
Max Horn 2006-09-09 18:31:32 +00:00
parent 94bd9ef05d
commit bd38f5f4d3
6 changed files with 8 additions and 8 deletions

View File

@ -279,7 +279,7 @@ void ScummEngine_v60he::setupOpcodes() {
OPCODE(o6_getActorWidth),
OPCODE(o6_wait),
OPCODE(o6_getActorScaleX),
OPCODE(o6_getActorAnimCounter1),
OPCODE(o6_getActorAnimCounter),
/* AC */
OPCODE(o6_invalid),
OPCODE(o6_isAnyOf),

View File

@ -256,7 +256,7 @@ void ScummEngine_v70he::setupOpcodes() {
OPCODE(o6_getActorWidth),
OPCODE(o6_wait),
OPCODE(o6_getActorScaleX),
OPCODE(o6_getActorAnimCounter1),
OPCODE(o6_getActorAnimCounter),
/* AC */
OPCODE(o6_invalid),
OPCODE(o6_isAnyOf),

View File

@ -259,7 +259,7 @@ void ScummEngine_v72he::setupOpcodes() {
OPCODE(o6_getActorWidth),
OPCODE(o6_wait),
OPCODE(o6_getActorScaleX),
OPCODE(o6_getActorAnimCounter1),
OPCODE(o6_getActorAnimCounter),
/* AC */
OPCODE(o6_invalid),
OPCODE(o6_isAnyOf),

View File

@ -256,7 +256,7 @@ void ScummEngine_v80he::setupOpcodes() {
OPCODE(o6_getActorWidth),
OPCODE(o6_wait),
OPCODE(o6_getActorScaleX),
OPCODE(o6_getActorAnimCounter1),
OPCODE(o6_getActorAnimCounter),
/* AC */
OPCODE(o80_drawWizPolygon),
OPCODE(o6_isAnyOf),

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@ -750,7 +750,7 @@ protected:
void o6_getActorWidth();
void o6_wait();
void o6_getActorScaleX();
void o6_getActorAnimCounter1();
void o6_getActorAnimCounter();
void o6_soundKludge();
void o6_isAnyOf();
void o6_systemOps();

View File

@ -263,7 +263,7 @@ void ScummEngine_v6::setupOpcodes() {
OPCODE(o6_getActorWidth),
OPCODE(o6_wait),
OPCODE(o6_getActorScaleX),
OPCODE(o6_getActorAnimCounter1),
OPCODE(o6_getActorAnimCounter),
/* AC */
OPCODE(o6_soundKludge),
OPCODE(o6_isAnyOf),
@ -1434,11 +1434,11 @@ void ScummEngine_v6::o6_getActorWidth() {
}
void ScummEngine_v6::o6_getActorScaleX() {
Actor *a = derefActor(pop(), "o6_getActorScale");
Actor *a = derefActor(pop(), "o6_getActorScaleX");
push(a->_scalex);
}
void ScummEngine_v6::o6_getActorAnimCounter1() {
void ScummEngine_v6::o6_getActorAnimCounter() {
Actor *a = derefActor(pop(), "o6_getActorAnimCounter");
push(a->_cost.animCounter);
}