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SCI: Handle bit 2 of scaleSignal by not updating nsRect values when
it's set. Currently game-specific for Hoyle4; fixes bug #3038424. But other SCI1.1 games should be tested with a general version of this to see whether it fixes relevant bugs. svn-id: r52818
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@ -278,6 +278,16 @@ void GfxAnimate::fill(byte &old_picNotValid, bool maySetNsRect) {
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} else {
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view->getCelRect(it->loopNo, it->celNo, it->x, it->y, it->z, it->celRect);
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}
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// This statement must be here for Hoyle4, otherwise cards are unclickable.
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// This is probably one of the experimental features that were occasionally
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// added to SCI interpreters; the corresponding check is absent in many SSCI
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// versions. m_kiewitz knew about this flag before I (lskovlun) implemented it,
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// so it is possible that more test cases are known. Also, some presently open
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// SCI1.1 bugs may be fixed by this and should be re-tested with this patch generalized.
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if (g_sci->getGameId() == GID_HOYLE4 && it->scaleSignal & kScaleSignalDontSetNsrect)
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setNsRect = false;
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if (setNsRect) {
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writeSelectorValue(_s->_segMan, curObject, SELECTOR(nsLeft), it->celRect.left);
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writeSelectorValue(_s->_segMan, curObject, SELECTOR(nsTop), it->celRect.top);
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@ -53,7 +53,8 @@ enum ViewSignals {
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enum ViewScaleSignals {
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kScaleSignalDoScaling = 0x0001, // enables scaling when drawing that cel (involves scaleX and scaleY)
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kScaleSignalGlobalScaling = 0x0002, // means that global scaling shall get applied on that cel (sets scaleX/scaleY)
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kScaleSignalUnknown2 = 0x0004 // really unknown
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kScaleSignalDontSetNsrect = 0x0004 // do not set nsRect inside kAnimate(); for a test case see bug #3038424
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};
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struct AnimateEntry {
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