OSX: Fix taskbar update

This was broken sometimes between release 1.8.1 and 1.9.0. I did not
track the change that broke it, but it looks like the code was trying
to get the DockTile object too early causing it to be nil.
This commit is contained in:
Thierry Crozat 2020-09-12 17:56:28 +01:00
parent aae9d6cc97
commit bdbbcd81ae
2 changed files with 23 additions and 12 deletions

View File

@ -143,6 +143,8 @@ For a more comprehensive changelog of the latest experimental code, see:
MacOS X port:
- Fixed blurry on Retina screens. Unfortunately this required dropping support
for the dark theme for window decorations.
- Fixed Taskbar icon display when running a game (this was broken since ScummVM
1.9.0).
#### 2.1.2 "Fixing Powerful Windows" (2020-03-31)

View File

@ -52,15 +52,24 @@ NSDockTilePtr _dockTile;
NSImageView *_applicationIconView;
NSImageView *_overlayIconView;
BOOL hasDockTile() {
if (_dockTile != nil)
return YES;
if ([NSApp respondsToSelector:@selector(dockTile)])
_dockTile = [NSApp dockTile];
return _dockTile != nil;
}
// Using a NSProgressIndicator as a sub-view of the NSDockTile view does not work properly.
// The progress indicator is grayed out and display no progress. So instead the bar is drawn
// manually, which is a bit more work :(
MacOSXTaskbarManager::MacOSXTaskbarManager() : _progress(-1.0) {
if ([NSApp respondsToSelector:@selector(dockTile)])
_dockTile = [NSApp dockTile];
_dockTile = nil;
_applicationIconView = nil;
_overlayIconView = nil;
}
MacOSXTaskbarManager::~MacOSXTaskbarManager() {
@ -68,7 +77,7 @@ MacOSXTaskbarManager::~MacOSXTaskbarManager() {
}
void MacOSXTaskbarManager::initApplicationIconView() {
if (_dockTile == nil)
if (!hasDockTile())
return;
if (_applicationIconView == nil) {
_applicationIconView = [[NSImageView alloc] init];
@ -78,7 +87,7 @@ void MacOSXTaskbarManager::initApplicationIconView() {
}
void MacOSXTaskbarManager::clearApplicationIconView() {
if (_dockTile == nil)
if (!hasDockTile())
return;
[_dockTile performSelector:@selector(setContentView:) withObject:nil];
[_applicationIconView release];
@ -86,7 +95,7 @@ void MacOSXTaskbarManager::clearApplicationIconView() {
}
void MacOSXTaskbarManager::initOverlayIconView() {
if (_dockTile == nil)
if (!hasDockTile())
return;
if (_overlayIconView == nil) {
const double overlaySize = 0.75;
@ -108,7 +117,7 @@ void MacOSXTaskbarManager::clearOverlayIconView() {
}
void MacOSXTaskbarManager::setOverlayIcon(const Common::String &name, const Common::String &description) {
if (_dockTile == nil)
if (!hasDockTile())
return;
if (name.empty()) {
@ -133,7 +142,7 @@ void MacOSXTaskbarManager::setOverlayIcon(const Common::String &name, const Comm
}
void MacOSXTaskbarManager::setProgressValue(int completed, int total) {
if (_dockTile == nil)
if (!hasDockTile())
return;
if (total > 0)
@ -159,7 +168,7 @@ void MacOSXTaskbarManager::setProgressValue(int completed, int total) {
}
void MacOSXTaskbarManager::setProgressState(TaskbarProgressState state) {
if (_dockTile == nil)
if (!hasDockTile())
return;
// Only support two states: visible and not visible.
@ -176,7 +185,7 @@ void MacOSXTaskbarManager::setProgressState(TaskbarProgressState state) {
}
void MacOSXTaskbarManager::setCount(int count) {
if (_dockTile == nil)
if (!hasDockTile())
return;
if (count > 0)
@ -186,7 +195,7 @@ void MacOSXTaskbarManager::setCount(int count) {
}
void MacOSXTaskbarManager::notifyError() {
if (_dockTile == nil)
if (!hasDockTile())
return;
// NSImageNameCaution was introduced in 10.6.
@ -198,7 +207,7 @@ void MacOSXTaskbarManager::notifyError() {
}
void MacOSXTaskbarManager::clearError() {
if (_dockTile == nil)
if (!hasDockTile())
return;
clearOverlayIconView();
@ -209,7 +218,7 @@ void MacOSXTaskbarManager::clearError() {
void MacOSXTaskbarManager::addRecent(const Common::String &name, const Common::String &description) {
//warning("[MacOSXTaskbarManager::addRecent] Adding recent list entry: %s (%s)", name.c_str(), description.c_str());
if (_dockTile == nil)
if (!hasDockTile())
return;
// Store the game, description and icon in user preferences.